Who says they won't make Humankind 2 at some point? They've made sequels to all of their other games.I can't believe they gave up on making some kind of sequel to fix the fundamental issues - they could have destroyed Civ.
Who says they won't make Humankind 2 at some point? They've made sequels to all of their other games.I can't believe they gave up on making some kind of sequel to fix the fundamental issues - they could have destroyed Civ.
I read and heard from some people that they would no longer consider it. No clue if that's true.Who says they won't make Humankind 2 at some point? They've made sequels to all of their other games.
Ah. Well, but who knows? Plans change, right? I think the only problem might be if Sega has some hold on the IP.I read and heard from some people that they would no longer consider it. No clue if that's true.
Yeah... Humankind was really fun at first, but it got really messy as the game went on. It had a lot of systems that just didn't really work out. Maybe it's better after all the patches and DLC? I don't know.For me it was the combat system and the city building which killed humankind for me. Civ switching was neither here nor there, their fundamental systems turned me off...
Late, potentially-irrelevant clarification: comment wasn't aimed at the napkin math stuff. That's probably the most constructive guesstimating we've had in the past two pagesIt's just interesting numbers with lots of variables you can play with to get all kinds of results, which I thought might be interesting to discuss. That's why I tried to show a range and how you could play with the numbers. It wasn't intended as a personal attack or to beat a dead horse.
The devs are certainly working really hard to court us back and I do wish them luck. For me though, w/o a game mode to play w/o civ switching and the ability to remove non civ leaders from the game I won't jump in. This requires additional world leaders to compensate the loss of of some of the current non-world leaders, so this patch isn't enough to make me pay $100 and more importantly, play the game. That being said, any additional game customization will help the game. No doubt.I personally think the upcoming update (out tomorrow?) is a big effort to pull people back.
I expect a surge of players after its release, how big it will be and how long it will last will be interesting.
First, the optimism and pessimism are subjective things. We don't know what targets Firaxis have.Is there any stat for Civ7 that allows optimism? For I feel we already know those stats which promote pessimism. Eg, maybe there was an unexpected boost following an announcement or patch etc etc.
Also, when will the next feature-pack arrive? (for example modding tools or anticipated leaders or civs or other changes)
If the code becomes available (iirc it did for some previous Civ game) people can just uncode the features they don't like.
https://support.civilization.com/hc...ivilization-VII-Nintendo-Switch-2-Version-FAQFor what it's worth (and it's not worth very much), I haven't seen Civ VII listed as a top-selling Switch 2 game anywhere. I'm not sure that is surprising or even data at this point.
First, the optimism and pessimism are subjective things. We don't know what targets Firaxis have.
From my point of view we have more optimistic data than pessimistic:
1. Positive. Civ7 had record presale numbers, as stated by 2K
2. Positive. We have several sources of info pointing that sales outside Steam are at least as big as Steam this time
3. Neutral. Number of simultaneous players on Steam shows pretty expected dynamics for a game without any promo sales or big expansions
4. Negative. Steam user reviews are very likely much lower than Firaxis expected by this point
It is the stat of the different versions of the Civ series. They managed to stabilize every version of the Civ series, even when having a rough start. As I wrote in several posts, it is possible to secure Civ 7 when doing the fixes properly.Is there any stat for Civ7 that allows optimism?
No, I don't think so. The "upgrades", including for games like the Zelda series, are included in top selling Switch 2 games. The system didn't launch with a great deal of Switch 2 games available, so I guess they have to count upgrade packs as game sales.https://support.civilization.com/hc...ivilization-VII-Nintendo-Switch-2-Version-FAQ
Probably because there is no official Switch 2 version. You have to buy a Switch version and upgrade it.
There is also the quote from the CEO (?) of 2K saying they were happy with sales, if I remember correctly?The most unequivocally positive metric is they sold lots of copies in presale.
Interesting. I did see the list and was surprised to see that 2 versions of "Tears of the Kingdom" were on it. Strange it counts both versions as separate games.No, I don't think so. The "upgrades", including for games like the Zelda series, are included in top selling Switch 2 games. The system didn't launch with a great deal of Switch 2 games available, so I guess they have to count upgrade packs as game sales.
Yeah, it's a silly thing. I guess it is (partially) why the Switch version was at a lower price point than PC / other consoles at launch.Interesting. I did see the list and was surprised to see that 2 versions of "Tears of the Kingdom" were on it. Strange it counts both versions as separate games.
Though my point being is there is no standalone Switch 2 edition for Civ VII. That means if you wanted to play on the Switch 2 you have to buy a Switch 1 version and then upgrade it, so I wouldn't be surprised if many people either don't know, or don't like the way it is being handled.
Most original Switch games continue to be sold for around $60 max. So, it's not surprising with the Switch 2 that they upped the price to close to $70-$80 price range mirroring all other consoles.Yeah, it's a silly thing. I guess it is (partially) why the Switch version was at a lower price point than PC / other consoles at launch.