Today's spotlight is on the Boy Union:
The Boy Union (also known as the BU) is a Seafaring and Commercial civilization led by Alexi. After the Group Wars, the Galaxy Wars Cub was the only one left standing. In the spirit of the 2000 American presidential election, they too held an election between S and Alexi. Alexi won, and reorganized the Galaxy Wars Cub into the Boy Union. Alexi began a policy of expansionism, and came into conflict with the Barbarians who lived on Girl Island. Both sides began a policy of military stupidity, where they fought to a standstill despite the Boy Union's much, much, larger army. The collapsing of morale and discipline led to S rebelling, and forming Freak Attack. After 5th grade began, the Boy Union held an election between Alexi and Adam. Adam somehow managed to win, but he was incompetent, and hated by Freak Attack, who immediately declared war to depose Adam. Despite the Boy Union outnumbering Freak Attack 25 to 1, they did not take the declaration of war seriously until Mateo rebelled, forming the United Forces, and allied with Freak Attack. President Adam still did not take them seriously, and did nothing to lead the Boy Union armies against the two break-away states, so the Boy army was led to fend for themselves. They were leaderless and untrained, so they attacked anyone they came across, which led to the teachers noticing, and executed Adam for throwing rocks at people.
Alexi then returned as President, but to prevent another idiot like Adam from ever rising to power, he reformed the Boy Union into a Democratic-Dictatorship. Another war was fought to take control of Girl Island, but was met with mixed results. After a long peace, Freak Attack suddenly declared war, and annihilated the Boy Army, and captured Alexi, all in one day, forcing a humiliating peace treaty. However, instead of rolling over and becoming a Freak Attack puppet state, Alexi reorganized and trained the army, turning it into an actual fighting force for once. With 3 weeks left of Elementary School, the Boy Union then declared war on Freak Attack and the United Forces, beginning the Last War.
The Boy Union, having a vast sprawling empire who had an unfortunate history of not winning very many offensive campaigns, is a defensive focused army. Their unit lines are unique in that they are almost all amphibious units, with the exception of their more specialist units, the Freak Auxiliary and Resistor. Freak Auxiliaries are produced automatically from their unique wonder, "Vassal State", when the Boy Union was tricked into becoming a Freak Attack Vassal during the Death Strike crisis in Middle School, and it is a typical Freak Attack unit, with high movement and high attack, but abysmal defensive abilities. The Resistor is an invisible hidden nationality unit produced by their unique wonder, "Resistance", which signaled that the Boy Union decided to quietly ignore all orders given by Freak Attack and instead act as
Taiwan if they were independent without acknowledging that they are independent, that the Boy Union can use to covertly attack their enemies without declaring war.
Shown here:
Boy Warrior -> Mercenary -> Condottiero -> Foreign Legion
Boy Agent -> Mercenary
Boy Destroyer, Freak Auxiliary, Resistor, Boy Legion
Boy Militia Fighter -> Boy Mercenary -> Boy Soldier -> Boy Knight -> Plateau Guard -> Boy Alliance Infantry -> Elite Boy Infantry
Boy Archer -> Boy Sniper -> Boy Crossbow
Unintentionally, the Boy Union has many parallels to England, most notable being their focus on Naval superiority, and maintaining good relations with
The Commonwealth the Rebs and the UF, and not so good relations with
early 1800s America Freak Attack, until the threat of
Germany Senso brought them all closer together, (to a point).
The story as to where the Boy Union navy came from, was from its original sovereignty of a great deal of hills on the playground. Hills, were obviously islands, and in order to assert dominance of the islands, clearly you need a strong navy. Nevermind the logistical nightmares where large armies of children ran through water with no regard to transport ships and drowning (most of the Boy Union's units are amphibious), and nevermind that they did not understand why each ship class served a distinct purpose. Naval combat has been reworked from the 2.0 with the addition of Destroyers, and making naval units overall cheaper. The old Battleship has been modified to be more of an anti-aircraft AEGIS Cruiser role, while the Destroyer is used to scout, and hunt down transports. In the Playground Mod, the Boy Union has a powerful naval presence, being able to build Boy Battleships, Boy Dreadnoughts, and Boy Carriers. Boy Battleships act as the king of the seas, able to fight enemy ships and win.Boy Dreadnoughts serve as the Boy Union's heavy land bombardment force, able to lethally bombard land units (but not naval) at up to 3 tiles away, at the cost of slow speed, low direct combat stats, and high cost, necessitating a heavy escort. Boy Carriers serve the usual aircraft carrier role of projecting force. In addition, the Boy Union can build Boy Docks, which act like an additional Offshore Platform and Commercial Dock, making coastal cities more valuable than land cities, more often than not.
On the Diplomatic side of things, the Boy Union maintained good diplomatic relations with the Rebs, the UF, and the Barbarians during the formation of the Boy Alliance, partly due to Alexi's popularity and reputation as a competent ruler, and partly due to historical roots, much like the Commonwealth and the US views Britain. As Civ3 does not have a whole lot of diplomatic options to play with, we couldn't find many ways to increase their ability to win via a Diplomatic Victory. What we decided upon, was the Boy Union, upon researching their unique tech "Boy Hegemony", is able to establish many of the Diplomatic treaty agreements normally available in Middle School (Right of Passage, Mutual Protection Pacts, Trade Embargos, etc.) during early 5th Grade, giving them a head start in building alliances. These were moved later in the tech tree for everyone else, primarily because the various Playground Nations did not really have much more nuanced foreign policy than "state of war" and "completely ignore" until Middle School.
Their unique government, Democratic-Dictatorship, was developed to counteract the failings of Playground Democracy, as the much more popular Adam taking control lead to unmitigated disaster. The government was reorganized such that the president had near absolute control over affairs, and total control over the military. Elections still happened, but were kept for minor situations, and laws were subject to the president's Veto. However, the economy was still free from the president's control.
Mechanically, Democratic Dictatorships are one of the more balanced governments, as they have low corruption and a trade bonus similar to Playground Democracy, but with only 100% worker efficiency compared to the 150% that Playground Democracy has. However, it has low war weariness (rather than high), and some free unit support (albeit relatively low) to represent the militarization that the Boy Union underwent in preparation for its showdown with Freak Attack.
The main changes for the Boy Union between 2.0 and 3.0 is the changes in the diplomacy, a rework of their late game land units, and expansion of the naval aspect.