Bluemofia
F=ma
1. Epic trees are already visible to all already. Same with Horses and Magical Stuff (they allow mounted units and magic units respectively, primarily used by Horse and Senso, though others use them, just not as often).
The soda/coffee thing I'll consider.
2. They're not supposed to... Maybe the scroll wheel got flicked up on accident when that was being worked on. I'll fix that.
3. Didn't know that trick. So would like, plains turn into grasslands and stuff like that?
(I'll look at which ones to make reduce pollution; I'm really tired ATM and need to finish laundry, and then nap, then work, then sleep. Yes, it is 9 PM here.)
4. Hmm, and I thought I killed them all.
Thanks. 
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1. Alright.
2. Ok, but it's going to make them require horses then.
(only unit that rides a horse and doesn't require it is the Raider; one because they stole it from the Horse, and two, because we want the soccer player to go obsolete so the Barbarians can't annex anymore cities without declaring war
)
3. Yeah, the units to sacrifice was a problem for the AI, cause they cheat and do so anyways. (I've seen them sacrifice captured gatling cannons for culture.) Though, happiness probably should only be an issue if you war a lot, or get shafted in resource placement.
4. Rather hesitant on not using one of the flags from Paasky's flag leaderheads set, simply because it wouldn't fit as well with the others. Would the Union Jack be preferable over the current one?
5. Hmm, sounds a bit like stuff that goes in the "more info" box. (sort of want to keep the description page for a short summary and then unit stats/abilities, and more historical stuff/random amusement goes to the "more info")
And "rule by committee" is not anarchy!
It's closer to an Oligarchy, or a Republic. When we say Blissful Anarchy, we mean no leader/official government. Things just get done without people telling other people to get things done.
(course Civ III can't model that very well, so we still have to invent a leader for the girls)
The soda/coffee thing I'll consider.
2. They're not supposed to... Maybe the scroll wheel got flicked up on accident when that was being worked on. I'll fix that.
3. Didn't know that trick. So would like, plains turn into grasslands and stuff like that?
(I'll look at which ones to make reduce pollution; I'm really tired ATM and need to finish laundry, and then nap, then work, then sleep. Yes, it is 9 PM here.)4. Hmm, and I thought I killed them all.
Thanks. 
-----
1. Alright.
2. Ok, but it's going to make them require horses then.
(only unit that rides a horse and doesn't require it is the Raider; one because they stole it from the Horse, and two, because we want the soccer player to go obsolete so the Barbarians can't annex anymore cities without declaring war
)3. Yeah, the units to sacrifice was a problem for the AI, cause they cheat and do so anyways. (I've seen them sacrifice captured gatling cannons for culture.) Though, happiness probably should only be an issue if you war a lot, or get shafted in resource placement.
4. Rather hesitant on not using one of the flags from Paasky's flag leaderheads set, simply because it wouldn't fit as well with the others. Would the Union Jack be preferable over the current one?
5. Hmm, sounds a bit like stuff that goes in the "more info" box. (sort of want to keep the description page for a short summary and then unit stats/abilities, and more historical stuff/random amusement goes to the "more info")
And "rule by committee" is not anarchy!
It's closer to an Oligarchy, or a Republic. When we say Blissful Anarchy, we mean no leader/official government. Things just get done without people telling other people to get things done.
(course Civ III can't model that very well, so we still have to invent a leader for the girls)
)
