The pink weapons SHOULD be fixed with that patch I posted. Try it out and if they are not let me know.
And yeah, the mod is a bit heavy on graphics, but I'm a graphics modder so it is my natural inclination to make it look nice.
I also noticed Cetshwayo is a pretty tough customer now, which I happen to like because I love playing against the Zulus. And yeah, Nationalistic is pretty much nerfed until SuperSpies come along, which really gives them a nice edge later in the game when their espionage points go up. I played a game as Israel, and crippled the Arabs through espionage. It was kinda fun.
The idea behind the traits was really to make them worthwhile, I think Nationalistic is worthwhile with SuperSpies. Nomadic is good on its own really, and Seafaring I always thought needed to be an addition to the game. I am considering adding a couple more Naval promotions, but I'm not sure what they'd be beyond what civ already has (maybe higher bombard rates, or blockade income, or something like that) just to make naval warfare more important. With Trafalgar Square and Seafaring you could set up a nice naval empire and still be pretty dominant. But ultimately that is why there are more leaders, there are more trait combos that way and you can play different strategies with the same civ.
But back to the graphics; keep in mind I still haven't optimized the units or the buildings, so when that is done the game should be a bit less hard on older computers. But just like the last mod, it does come with a warning that the mod is graphics heavy and playing with 18 civs is NOT recommended.
What does everybody think about the flags? In some cases I overloaded the civs with flags (i.e. gave them more flags than I think they will wind up having in the final version) just so we can start chipping away at them. Although in general I like to keep it to at least three to four flags (one for ancient and classical, one for medieval and renaissance, one for Industrial and modern or one for Industrial and another for future), obviously some civs will have more than others so it doesn't have to be perfectly uniform but are there some that look stupid or should be replaced with something else?