Progress report:
From the feedback what I have got has become clear that nation-specific events files are still neccessary. Especially for early stages of the war when AI-controlled Germany must have chance to conquer huge territories. I like that in Summer/Autumn 1941 Soviet player is fighting for Leningrad, Moscow and Kijev, not for Brest-Litovsk, Lvov and Kishinev. As it is now, eventually AI superior production in Deity level will win the day but there is nothing like Blitzkrieg.
Other changes beside nation-specific files:
Infantry movepoints will be raised from 4 to 5.
All ships get gradually better over time.
Allies and Soviets start out as allied. There is technology which, when discovered, triggers war between them. Human player can discover it any time but for AI it is at end of the tech tree (very low value).
Some changes on map to raise historical accuracy.
Some graphic changes.
Things are developing now quite fast. It took me 6 months to move from version 1.1 to 1.2, mainly because I stupidly upgraded the scenario as whole. From 1.2 forward I concentrated on only Axis medium version and now when it is more-or-less finished I am making relevant changes to other parts of the scenario.
So, this will be the version 1.9. Hopefully it is the last playtest version and 2.0 is already public release.
