Well my initial thoughts are yet another fantasy mod. With Kael's permission I am going to be using Fall From Heaven 1.0 as a base since they've done some great legwork there. However, I'll be changing almost everything it contains to create an entirely different world. I'll use their promotion and spell system, with a few changes. The tech tree is going to be streamlined, but almost all of the techs will be different and hopefully I can work it so I have more techs in there (I like long, long games). Religions are going to have their own miniature tech trees with a Light and Dark side. I don't yet now if it's possible, but I'm hoping that I can set the game to realize that once you research a 'Light' tech, you can't research it's counter on the 'Dark' side of the religion. If not, I'll probably eliminate the conflicting sides of each religion. Using ideas I've gathered over the years and some books/movies/games I have a ton of back story that is going to be included in the Civilopedia for the world. For now initial builds are simply going to be for myself as I have no modding experience and have a lot of details to iron out, but if it progresses well I'll consider releasing it. I think I can learn XML decently enough to put in the basic changes, but advanced work and any python stuff is what I'll need help with down the line. I also have no graphic experience. If I think my basic work is good enough, I'll start trying to draw in outside help. It's going to be interesting trying not to screw it up. :suicide: Also, I'm not known for my patience with pet projects like this.