SevenSpirits
Immortal?
- Joined
- Jul 7, 2007
- Messages
- 512
A lot of things could be precalculated and set up up as priority values. Look at chess opening books as an ultimate sample.
From what I understand, the developers use this trick quite actively. But it has a drawback, since these values may require reconsidering with each balancing patch.
stealth_nsk, you said specifically that you could have the AI beat humans with just better calculation. Now you're contradicting yourself.
But I also doubt that with strong pre-programmed human strategies they AI could beat strong human players. Combat alone is too hard.