You are acting like organized can outproduce financial
The thing is, if you use cottage squares early rather than food/production squares, you will be outproduced by civ's who chop immediately with their workers and build mines.
Yeah. Who and what are you playing? I'm not going to learn animal husbandry in the early game to pasture cows, pigs and horses, I'm going to learn pottery and cottage all those spaces.
I guess you possibly could've assumed that i was talking about these squares, but i was reffering to farmed resourses and agriculture. And this is only after i would get bronzeworking since i would pick a civ with either mining or agriculture as their starting techs usually. I obviously wouldnt b-line it to animal husbandry even if i had a cow in my radius.
and that financial has some achillies heel with respect to razing.
In my experience, people who play financial leaders cottage more than other civs in the very early game in hopes of getting a large advantage. Its not an achillies heel, because everyone can build cottages, but financial has the only major bonus that can be stripped from them by force (excluding water tiles of course).
Wrong. Organized does not produce any gold and it does not modify city maintenance so its of no help to early expansion. It does reduce civic cost which while not useless does not really matter much in the early game.
Low cost civics do still cost when you're expanding fast, but you're right, it doesnt have much effect on the extremely early game...It does however come into large effect before financial does.
I believe you wanted to raze some cottages, so that means your axeman is standing within a couple tiles of my city on land with 0% defense bonus. At most I'll need two fresh axes to take that one out, either way one of my axemen will have 5 exp after this exchange and getting Shock will henceforth give that one a great advantage.
I assumed the reader would have enough sence to take out the major resources before pillaging the cottages. It is a good point that the financial and organized leaders, if having equal skill, will both be at the same level in military techs. However, to quote yourself
"If you want your cake and eat it too then you have to sacrifice early and cottage the floodplain"
I won't try to argue that financial cannot come into effect early on, but rather that if you want it to come into effect early on, then you will need to sacrifice...and a civilization that doesnt sacrifice may pay later on, but if they cripple you early on, they dont need to worry about a later on.
don't feel its a useful strategy to commit to on its own merits. As part of a general advance and city taking war, then sure, but in of itself its wasteful.
I never meant to say that pillaging was a useful stratagy on its on merits...ever. Its not even a stratagy, but rather a tool that can be used while you are doing other things...like a general advance. I meant to say that a financial civ who sacrifices early so that their trait can come into play early may fall prey to this more often than a civ who doesnt sacrifice early.