Something to think about. In Civ V, are the AI, as characters, supposed to be players or characters? For the purposes of the game's universe, do the AI characters act like they're playing a game or running an actual empire. In case I've massively failed to make the difference clear, think of the AI's response to you razing a city.
If the AI, as characters are players, they think you've destroyed a city and that's that.
If the AI, as characters are supposed to be "leaders," they think you've slaughtered a city of innocent people, burned their homes to the ground and generally committed crimes against humanity.
In an actual game, the difference would be that if the AI are players, they make their diplomatic stance depending on how your actions effect their ability to win the game. If the AI are characters, they make their diplomatic stance depending on the "morality" of your actions as well as how your actions effect their empire.
The difference in how diplomacy would work in between these systems would be huge, for semi-obvious reasons.
If the AI, as characters are players, they think you've destroyed a city and that's that.
If the AI, as characters are supposed to be "leaders," they think you've slaughtered a city of innocent people, burned their homes to the ground and generally committed crimes against humanity.
In an actual game, the difference would be that if the AI are players, they make their diplomatic stance depending on how your actions effect their ability to win the game. If the AI are characters, they make their diplomatic stance depending on the "morality" of your actions as well as how your actions effect their empire.
The difference in how diplomacy would work in between these systems would be huge, for semi-obvious reasons.