Thalassicus
Bytes and Nibblers
The tradition opener also speeds border expansion.Also in 106 what's the point of nerfing the tradition opener even further (it was indirectly nerfed once already by increasing the first policy from 25 to 50)? It's arguably much worse than the liberty opener now, which only needs two total cities to be equal.
This is actually possible now that I redesigned Ceremonial Rites in the Aug 9th v9.1.17 beta. I'd forgotten that's available now!Perhaps a page from Ceremonial Rites, so that Liberty Finisher gives Colosseum automatically to all cities?

Mod
- When we get the policy and each turn after, it checks to make sure our oldest # cities have one free building of a specified Flavor.
- If a checked city does not have a free building, it places the highest-Flavor building that city can construct.
- Can determine the Flavor to use and # of cities.
- Sorts cities by turn acquired (built or captured).
- Sorts buildings by Flavor value (culture, happiness, military training, naval, etc). Flavors are mainly used for AI decision-making, but I also use them to sort items on the city production panel.
- At the time we acquire the policy or build a new city afterward, it places the most cost effective culture building in our X oldest cities.
- Cost effectiveness is determined by (flat culture / cost). This means structures like the Opera House (percentage) or Museum (per population) are considered worse than Monasteries (flat).
- Cannot specify a different type of building, only the # of cities.
- It does not continue checking each turn to ensure a building is placed. This means if we do not have a prerequisite technology yet, or a city is lost, the policy breaks and doesn't correctly give rewards.
These are all the flavors in the game (some for units):
OFFENSE
DEFENSE
CITY_DEFENSE
MILITARY_TRAINING
RECON
RANGED
MOBILE
NAVAL
NAVAL_RECON
NAVAL_TILE_IMPROVEMENT
AIR
EXPANSION
TILE_IMPROVEMENT
INFRASTRUCTURE
PRODUCTION
GOLD
SCIENCE
CULTURE
HAPPINESS
GREAT_PEOPLE
WONDER
RELIGION
DIPLOMACY
SPACESHIP
WATER_CONNECTION
NUKE
ANTIAIR