Thalassicus
Bytes and Nibblers
The inability to purchase diplomacy units is a bug I've been trying to solve. Other than that though, I don't feel production will always trump gold. They're the same thing (ways to get something) so it's a matter of balancing build-over-time vs build-instantly. Gold also has the advantage of being global, while production is local, and that means one city can help produce things in another city with gold. This is particularly useful for expansive empires.
I wonder... could one problem be the high purchase cost modifiers of tier-1 buildings like the Monument and Library? It's inherently less-efficient to buy things in a brand new city, and that's exactly where I typically spent gold in Civ IV with Universal Suffrage.
There's also the fact that when Civ V came out, trading post spam was king. It's just gone too far the other way now.
I wonder... could one problem be the high purchase cost modifiers of tier-1 buildings like the Monument and Library? It's inherently less-efficient to buy things in a brand new city, and that's exactly where I typically spent gold in Civ IV with Universal Suffrage.
There's also the fact that when Civ V came out, trading post spam was king. It's just gone too far the other way now.