Save_Ferris
Admiring Myself
I'm surprised no one chose England, it would be my second or third choice. Sure, its UA is bad, but its UUs are really effective.
I'm surprised no one chose England, it would be my second or third choice. Sure, its UA is bad, but its UUs are really effective.
Warring:
Ottomans
Reason:
Synergy of janissaries, non-iron cannons, and sipahi
Non-iron cannons? Are we playing the same Civ V?Sounds like a mod to me, since I assume that most mods that change the Ottomans give them some sort of siege-related ability or unit.
What needs to be said, really?
As long as CS aren't turned off, Siam is a freakin' monster. <-- There ya go, supported it.
I believe he was simply specifying that Cannons do not require Iron, making them a must-have beeline if you didn't get a Iron heavy start.
I'm suprised that Egypt is scoring so low.
I voted Mongolia, but I would have expected more love for Egypt, especially for players below Emperor.
I used to think Egypt was good, now I hate it. Here's why:
UA: Seems good, but 20%? If that means you can get 1 extra wonder (say, Stonehenge) in, the bonus would be equal to the bonus on four cities as France or four Mud Pyramid Mosques compared to temples. I'd say it's on par.
UU: Horrible: Horses are the one of the most abundant resources, and the UU has NO combat bonuses.
UB: Also horrible: Sure, a bit of extra gold is nice. But no matinence is nothing compared to China's paper maker. Also, you'd expect that it would give more culture. It doesn't. In fact, it gives less: +2 compared to the usual +3.