LifeOfBrian
King
- Joined
- Aug 21, 2019
- Messages
- 757
As far as I know, currently you gain war weariness for destroying enemy units on your own territory. That has lead to significant problems in my games where I'll be fighting a lot of defensive wars early on when I start to get a lot of war weariness fairly quickly even if I'm not losing my own units, but only killing enemy units. I find this a bit counter-intuitive from a real-world perspective (if I'm killing my enemies who are invading my lands, why should my people be sad/angry/weary of killing the enemies/intruders into our lands/winning battles? The general weariness from wars is already a seperate thing that happens with the passage of turns regardless of the war outcome, as far as I know.) and it's also very punitive from a game-play perspective, it makes warmongering even stronger for the attacker, which means for human players that usually/often have to be more defensive in the early stages of the game a much harder time defending against the likes of Songhai, Zulu, Sweden,...
So I wanted to have this discussion with the community, what do you think about this?
Thanks for the votes&replies!
So I wanted to have this discussion with the community, what do you think about this?
Thanks for the votes&replies!