I don’t get it. If anything city sprawling makes the map more crowded.I really like how devs actually recognised the criticism of civ6 cities "not feeling like cities" - making sprawl look graphically much more realistic, and providing us with division between cities and towns and urban and rural stuff. I also have the vague impression of cities covering more land and making map less crowded. I enjoy all those changes and am honestly positively surprised by them.
I don’t get it. If anything city sprawling makes the map more crowded.
I just miss maps that looked more realistic with cities taking one tile, surrounded by farms, forests, hills, roads, mountains. Now everything looks the same. Everywhere you look there are buildings. Like is this a city building game or Civilization? Is this Anno or SimCity?
Civilization had its peak with Civ V.
It looks to be smaller than ever before. My guess is that they're going away from pretending the maps are actually globe-spanning, and instead lean into a more Age of Empire deathmatch styled map, the type where four players duke it out until only one player remainsBit of the same concern here.
I guess my question is… what is the scale of the map? If the developers have increased the density of hexes by 4x (twice as many in each axis) then the cities may actually be smaller on the overall game board.
Gonna keep hoping, as someone who often played on the larger map mods at epic speed.