Bibor
Doomsday Machine
So, I saved a map of my recent game because I was awestuck on how awesome the map looked like (which doesn't mean it is), as well as being fully aware that I have decisions to make regarding number of cities and overall population growth.
Long story short, it's a fractal Pangaea, centered around the equator, meaning jungle stretches from west to east. We (Dutch) start on the far west, and then a long, 10-tile wide stretch of jungle, and then Brennus, and after him a hell hole of warmongers and other nasties.
If I block off the peninsula (which is 90% jungle), I can get 15, probably up to like 18 cities all by myself, almost completely uncontested. I also get at least one or two gems and two or more sugar. Which wouldn't be important except for the fact my core cities have bucketloads of food, but not much else, so I need something I can trade off.
I tried whipping, but there's only so much you can whip without going into unmanageable anger, so I decided, contrary to the agreed concept that jungle is bad, to expand into the jungle and get them resources returns from that land eventually. Can't really go wrong with future grassland financial cottages, right?
So here's my question: is there a number of cities optimal for a space race? Because it seems to me that my launch date (mind you this is Emperor, so no much trade with AI going) isn't that spectacular compared to other starts that had way less food and way less cottagable space, although I have super high pop and super-productive cities.
How could've I played this one differently? Stick to my core area and ignore the jungle? Stack cities more tightly?
Long story short, it's a fractal Pangaea, centered around the equator, meaning jungle stretches from west to east. We (Dutch) start on the far west, and then a long, 10-tile wide stretch of jungle, and then Brennus, and after him a hell hole of warmongers and other nasties.
If I block off the peninsula (which is 90% jungle), I can get 15, probably up to like 18 cities all by myself, almost completely uncontested. I also get at least one or two gems and two or more sugar. Which wouldn't be important except for the fact my core cities have bucketloads of food, but not much else, so I need something I can trade off.
I tried whipping, but there's only so much you can whip without going into unmanageable anger, so I decided, contrary to the agreed concept that jungle is bad, to expand into the jungle and get them resources returns from that land eventually. Can't really go wrong with future grassland financial cottages, right?
So here's my question: is there a number of cities optimal for a space race? Because it seems to me that my launch date (mind you this is Emperor, so no much trade with AI going) isn't that spectacular compared to other starts that had way less food and way less cottagable space, although I have super high pop and super-productive cities.
How could've I played this one differently? Stick to my core area and ignore the jungle? Stack cities more tightly?
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