I play Colonization DOS version...
I Always play as the Dutch and as viseroy
I dont load / save after 15years in to the game, only at start to get good start position and get the corect europeans close to me.
I also "hack" the game and get some extra inca indians and some less tuipi. after that i dont "cheat" (edit the tribes txt file)
I play in south amerika but i want to start the game in the caribean, if you start up there its very likley that 2 of the 3 europeans will start in the south. The first thing i do if the horse price is 1/2 is to go back to Amsterdam and sell te tools and by horses for my soldier. then i kill off France and Spain with my dragon (must be france and spain cuse they grow 2 ritch in the north if you leave them up there alone for 40years) By killing france and Spain (with the boats in the colony) i get more units and tools and sometimes wepons and horses. but most important for late game and end score the will grrow slowly. While killing off the "others" i build 3 colonies down south. 2 port towns and one mining town, the port towns are for trade and food and the miningtown is for tools. after a cuple of turns i have about 15units in my citys and i need to build more to handle all my new units that the "others" suply me with. they move the spot where they land further and furrther away from me but it only takes about 5dragons to control the south part af the map.
Its important to start everything fast, trading with the incas (tradegoods, tools and tobaco/rum) this will earn you 30-40k without breaking a sweat early game. So build a wagon train in one of your colonies from year 6-8 and continue to do so until you have 2-4 use these to transport tradegoods and silver back and forth to the incas, also make sure you have horses in all colonies. and take all the surplus food from 2 of your colonies to the third one for fast groth (200+ food = colonist) I hardly ever produce and sell goods to europe the first 100years... sell to the incas and flood europe with silver thats what i do. After i have made my start money i focus on other things than wealth. (all you nead gold for is to get extra score...)
Another thing i do early is to send a tradeship(4cargo, cant remember the name) to the north with 2 dragoons and 200tons of horses, this is to kill off england and to control the north. every second turn i check the forein afairs advicer and if the european powers have more than 4 colonists i have to find them so i can take down the colonie before they build walls (they need 3 to build it but they always have units doing silly . .. .. .. . aswell so no panic if under 4)
I always get 2-4 scouts so i can get all that free gold from indians, the first one i get before i get the tradegoods, the first thing i do in Amsterdam is to get a scout. (pay for it with . .. .. .. . from spain/france colonies) the scout then go visit the inca and will hopefully get some good tribute to pay for tradegoods and tools. I dont load/save but i get the "no more criminals @ dock" FF and the "only good stuf at rumors" FF. before i go look up them rumors (if i do my job with the "others" well i dont need to wurry about them taking them) You still get 1-3 fountains and 3-5 tresure/gold citys, i never load/save cuse its boring, not cuse i have morals...
This is things i do early game, before i build anny buildings and they are all very important to my gameplay. So: /kill the others in the south /scout /trade /kill the north/ all at the same time but prioritize in that order...
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In mid game i focus on maintaining a firm grip on the other powers, buying only muskets and some ships perhaps some horses and using all the crap units i get from the "others" to train more soldiers. They like smal islands so put one unit on the smalest once like easter island and the one on the far south/east corner of the map so they cant hide a unit there, then I populate the islands of the eastcoast of central amerika, all off them. build wepons on the big one with 2 hills and raise horses and colonists on the other 6 islands this is where my army comes from. my wealth comes from the south where i trade with the incas and build "real citys" I block the others from landing on my islands with indian converst (the only thing they are good for befor the become free and can be trained, otherwise they only take up space as they count like units and the max unit in the game is low...) I also build 6 more colonies in the south and start perfecing my "real" country... sending peole to the other side of the world to get the expert tobaco/cotton farmer and training all my units building only the building i nead and then pumping out artileries from colonies the lumberbunus. the rest of the colonies forests will be plowed, all of them, if they need lumber for factorys i will import from others...
After a while the incas are more problem than good nabours so i kill them off for gold (-2 score at viseroy for killing a village and +1 score /1000gold, with cortes inca village gives 10k+ gold so minimum +8score to kill them) and i get good place for 2 more colonies west of montain, for mining towns... and finaly peace and cuiet...
So: dont let the europeans get 4+ colonists / Build an empire in the south / build army base on central islands / and trade/kill off indians thats what i do most off the game time. Since i have played this game for some time i find it boring just to build and train and so on so i need the war part of the game to balance the "in colony strategy" with some big map action.
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Late game i perfect the defence of my to south american port towns with 50+ artilery and 20+ dragoons / town and about 40000horses in ships and wagontrains and more coming from the other 7 colonies to win the war. I also make sure all colonies have 3 statemen and newspaper and that they all pump out horses. the central americans islands will slow down as the max unitcount will be hit (even without europeans) So no new colonists can be made but the food can be sold to europe for 1gold : ) (no horse production here cuse i cant be botherd to move them when im at war)
I also kill off all indian capitals (that gives more than 2000gold) for extra gold/score
by now the "others" have loong since given up there dreams about america and if they have anny collonies they can have fun, 10 of there units vs my 1000, aslong as they dont come down and block my paths with there inferial units so i cant send horses to my ports...
when I feal ready and I have my 800000 or so gold i declare independence...
So: Horses to be saved up / Artilleries to be moved / gold to be gatherd to get to 100% score and mass Statemen for last FF. / WAR!
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WAR
this part of the game takes to loong for it to be fun so i normaly do it infront of a good movie... they land, i kill them or they bang there heads on my walls and die. i lose my horses so i mount up again... normaly i kill off all the units they land on my land befor newonce arive.
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Tips and other stuff:
Make every turn count. dont end turns without duble checking everything, dont be lazy : )
have some army depoes in north amerika with missions close to them so you can fast atack the "others"
Dont get the FF that gives 3colonists = wals cuse then you cant remove colonies form the map.
use the inca capitol to train all servants to free colonists (silverminers that you clear profesion from)
make trade routs that transfers food from all colonies to one central one (the universety town) so you get fast pop groth.
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All i can think off now and my Colo download just finished so i will play some.
sorry for all spelling mistakes but im dyslectic !
Have fun gameing, and dont forget to kill off the others, thats where the challange lies.
/Da Nerd