I just spent the whole afternoon with PowerBar 2.1.0 and I have to say it is fantastic!
The teleport is great.
They should buy it from you for Civ4.
The clear pollution and jungle feature is a lot better. Changing the game-end year works great.
But that teleporter is the most fun I've had since Civ3 first came out.
The Zulu nuked me! (The bastards!) So I teleported ALL of their units to one of their most isolated cities and then I just sort of walked into their now undefended cities.
It took a few turns for the units to show up again in the city I sent them to, but they were all there -- about 500 hundred of them! While I was waiting for them to show up, they were still listed in the Military Advisor page, but they were not visible in the "investigate city" function, and they were not used -- they did not appear in any way except in the Military Advisor page. But after 3 or so turns they were all there and the Zulu put them right into use. Everything worked fine.
For some reason the navy units showed up right away, after teleporting, but the ground units took I think 3 turns to show up. Eventually everything showed up good as new.
I have yet to use the teleporter to round up a bunch of MY units -- for example, all the Modern Armor -- and send them to a city that's in danger. But I'm pretty sure it would work since the same kind of thing worked against the Zulu. (The only difference being strategical -- I sent the Zulu units AWAY from battle instead of TOWARD.)
I think that Civ4 should have some futuristic features and one should be teleporting. It adds a lot to the game. Especially when I am in control!
Great work!