Praise be to Firaxis!

Joined
Mar 3, 2002
Messages
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Location
Bay Area, California
What a great game! Almost everything that was lacking in civ3 has been made up in civ4.

I especially like the ability to gift units to a civ. It works well if they are being gobbled up by your rival nation, and you want to support them without declaring all out war.



What are your favorite "fixes" Please keep this thread for favorites, and not complaints, there are already enough of those.
 
/agree

I also like the inviobilaty of your borders now... :)
 
wow...favorite fixes....too many to mention....

one at the top of the list has to be ability to fortify your own units in another civs cities. i always tried to help an AI player who was down on their luck and being destroyed but never could help save their cities. now i can. one of the many improvements in a great game.
 
One of my favorites is the information bar on the left hand side of the screen!
Saves so much time from digging into the manual/civolopedia !
 
I like the little things that you don't even notice. Was disappointed to see Maggellan's Voyage gone from the game at first. Then I got a message that Napolean has circumnavigated the globe. Someone else mentioned that this gives a +1 movement to ocean units.

So they took something that anyone who had a coastal city could build whether they had any naval units or not, and made it an actual task.

That was amazing to me.

I've spent many an all-nighter with this game already, despite some of the bugs with it.
 
I like the many AI/barbarian choices and the many Optional ways to setup the game and the many civs you can have in a game (18) and the open tech tree that you don't have to follow down a linear path. You can be behind and still get ahead sotospeak because you can bypass a lot of techs and get to something many of the other civs will give you everything they have for. ;) Well not as drastically as that, but, I've been able to fast tech because of being able to sell my more advanced techs for 1000's of coin and keeping my research at 100% almost the entire game. ;) Yeah, those are just a few things I like and thank Fraxis for. ;)
 
I like how you have to use your brain to really figure out what the best way to win the game is, instead of 'make x# of unit B and attack Civ A' etc. etc. Before I thought the games all got too formulaic. Now, depending on where you are and what civs are around you, the best way to come out ahead changes on a game to game basis.
 
I agree with jdurg, I like that it's not just a game were you build as many units as you can and attack another civ that has EVEN more units than you do like Civ3 was. It involves more strategy and thinking. But is does have its bugs, like everyother PC game I can think of. Good work FIRAXIS!!:goodjob: :goodjob: :D
 
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