I assume that I am not the only fan of the Fall from Heaven mod that dreams of a glorious return for dark fantasy with Civ 6.
Yes there have been fantasy mods in Civ5 like Fearun and a slew of fantasy 4x games, Age of Wonders 3, Endless Legend (the nearest successor to FFH), Warlock, etc. But none of them matched the dynamic gameplay of FFH and the two features I loved most about the game:
1) Dynamic terrain. The earth would literally change as the game progressed and depending on players actions. Deadly winter and the late game arrival of Hellscape as the earth descended into the apocalypse. There were civilizations whose very presence on the map changed the map itself. Modmods of FFH went even further with this concept.
2) Apocalypse counter. Events in the game would gradually raise the prospect of the apocalypse and the arrival of demons and an infernal civilization. You could play with the intent of bringing on the apocalypse sooner or defending against it and once the the end times began it would realign all of the civilizations in a final battle. Like the "endgame crisis" Stellaris sold but in FFH it actually worked and created an overarching story for the entire campaign.
Ea was a very cool design concept building on FFH for Civ5, but suffered as Civ5 was never made as moddable as Civ4.
I have no modding skills so this post is a simple plea to the modding community and the developers of Civ6 to make it as open sourced a game as Civ4 was so that the revival of FFH's legacy can return. Or heck, just make an independent title and I, along with others, will happily pay you for it. Please!!
Yes there have been fantasy mods in Civ5 like Fearun and a slew of fantasy 4x games, Age of Wonders 3, Endless Legend (the nearest successor to FFH), Warlock, etc. But none of them matched the dynamic gameplay of FFH and the two features I loved most about the game:
1) Dynamic terrain. The earth would literally change as the game progressed and depending on players actions. Deadly winter and the late game arrival of Hellscape as the earth descended into the apocalypse. There were civilizations whose very presence on the map changed the map itself. Modmods of FFH went even further with this concept.
2) Apocalypse counter. Events in the game would gradually raise the prospect of the apocalypse and the arrival of demons and an infernal civilization. You could play with the intent of bringing on the apocalypse sooner or defending against it and once the the end times began it would realign all of the civilizations in a final battle. Like the "endgame crisis" Stellaris sold but in FFH it actually worked and created an overarching story for the entire campaign.
Ea was a very cool design concept building on FFH for Civ5, but suffered as Civ5 was never made as moddable as Civ4.
I have no modding skills so this post is a simple plea to the modding community and the developers of Civ6 to make it as open sourced a game as Civ4 was so that the revival of FFH's legacy can return. Or heck, just make an independent title and I, along with others, will happily pay you for it. Please!!