MantaRevan
Emperor
- Joined
- Oct 9, 2011
- Messages
- 1,537
I'm starting a new game as the Ottomans and I'm wondering which of these two(Mehmed and Suleiman) you guys have had more success with.
I prefer Suleiman, but Mehmed is good too.
Mehmed has better traits, imo.
Ottomans UB/UU combo is very overrated..
Aqueducts are bad, esp. with an expansive leader like Mehmed. Rarely does +2 happy make up for putting 100h into something otherwise useless, and they come rather late for these kind of problems.
And Jans are muskets..shrug.
This makes Mehmed rather average for me, expansive is nice but not really top and similar for Org. Starting techs save him from dropping even further, he has no real "kicker" that would bring him close to being considered among the top leaders.
Suleiman is saved by Phi and no fishing as little extra bonus, like already mentioned.
Easily top 10 for that combo, excellent pick for quick finishing posing dates
Ottomans UB/UU combo is very overrated..
Aqueducts are bad, esp. with an expansive leader like Mehmed. Rarely does +2 happy make up for putting 100h into something otherwise useless, and they come rather late for these kind of problems.
And Jans are muskets..shrug.
This makes Mehmed rather average for me, expansive is nice but not really top and similar for Org. Starting techs save him from dropping even further, he has no real "kicker" that would bring him close to being considered among the top leaders.
Really? Imperialistic isn't great, but Philo is probably #1b when discussing the best traits in the game. It works well for Suleiman too because he doesn't start with Fishing and can bulb Machinery and Engineering.
I don't know about philo being the best trait in the game, I personally don't feel this is true, but perhaps in the hands of the best of the best it is.
Also, are Machinery/Engineering bulbs even desirable? I think most people agree that medieval warfare is the least efficient type of warfare. In addition you can only work 1 engineer with a forge, which nullifies the philo bonus compared to 2 scientists.
I don't know about philo being the best trait in the game, I personally don't feel this is true, but perhaps in the hands of the best of the best it is.
Also, are Machinery/Engineering bulbs even desirable? I think most people agree that medieval warfare is the least efficient type of warfare. In addition you can only work 1 engineer with a forge, which nullifies the philo bonus compared to 2 scientists.