Hydromancerx
C2C Modder
I love the additional prehistoric techs in the current ROM but i think it could be expanded a lot more. Here are some suggestions.
1. "The Wheel" having a prerequisite of "Pottery" since the wheel came from a potters wheel.
2. "Gathering" be added and put as a prerequisite for "Baskety", "Fishing", "Agriculture", "Stone Tools" and "Scavenging". This would be gathering objects but nothing specific yet. Possibly a new starting tech for civilizations.
3. "Scavenging" would be a prerequisite for "Hunting". Basiclly its getting meat and bone before official hunting. This would work off the Deer, Fur or Elephants camp resource but would give "Bone".
4. "Bone Working" this could lead to new early pre-stone tool units or just give say a bone needle needed "Leather Working". This would work off the Deer, Fur or Elephants camp resource but would give "Bone".
5. "Tanning" would require "Hunting" and possibly require Hunting Camp resources such as Deer or Elephant or Furs.
6. "Leather Working" this would require "Bone Working" and "Tanning" and would give bonuses to units protection as well as possibly a clothing for citizens. It could also give a new "Rock Slinger" unit that would be a pre-archery ranged unit.
7. "Basketry" would be a prerequisite for "Weaving" as well as "Fishing Trap". This could possible be an additional source of storing food.
8. "Fishing Trap" would have "Fishing" and "Basketry". This would give some minor bonus for fishing.
9. "Flint Knapping" would have a prerequisite of "Stone Tools" and could improve your stone weaponry possibly giving a new unit and be needed for jaguar warriors of the Aztecs.
10. "Copper Working" would be between "Metal Casting" and "Bronze Working" and give another level under Bronze technology. Also copper deposites would be revealed or something with mining.
11. "Tracking" this would have a prerequisite of Hunting and allow Scout Unit rather than "Hunting".
12. "Boat Making" this would after fishing but before "Sailing".
13. "Ceremonial Burial" would have a prerequisite of "Ritualism". This would give maybe a building of a "Burial Mound" or something.
14. "Oral Tradition" this would have a prerequisite of "Ritualism" and possibly be be required for "Writing". This could maybe give a new Prehistoric wonder such a "Legend".
15. I also think something like "Cave Painting" or "Sand Panting" or "Tribal Music" should be added as an early culture tech.
There are a lot more that could be made but i will keep it to these for now. Thank you for your time.
1. "The Wheel" having a prerequisite of "Pottery" since the wheel came from a potters wheel.
2. "Gathering" be added and put as a prerequisite for "Baskety", "Fishing", "Agriculture", "Stone Tools" and "Scavenging". This would be gathering objects but nothing specific yet. Possibly a new starting tech for civilizations.
3. "Scavenging" would be a prerequisite for "Hunting". Basiclly its getting meat and bone before official hunting. This would work off the Deer, Fur or Elephants camp resource but would give "Bone".
4. "Bone Working" this could lead to new early pre-stone tool units or just give say a bone needle needed "Leather Working". This would work off the Deer, Fur or Elephants camp resource but would give "Bone".
5. "Tanning" would require "Hunting" and possibly require Hunting Camp resources such as Deer or Elephant or Furs.
6. "Leather Working" this would require "Bone Working" and "Tanning" and would give bonuses to units protection as well as possibly a clothing for citizens. It could also give a new "Rock Slinger" unit that would be a pre-archery ranged unit.
7. "Basketry" would be a prerequisite for "Weaving" as well as "Fishing Trap". This could possible be an additional source of storing food.
8. "Fishing Trap" would have "Fishing" and "Basketry". This would give some minor bonus for fishing.
9. "Flint Knapping" would have a prerequisite of "Stone Tools" and could improve your stone weaponry possibly giving a new unit and be needed for jaguar warriors of the Aztecs.
10. "Copper Working" would be between "Metal Casting" and "Bronze Working" and give another level under Bronze technology. Also copper deposites would be revealed or something with mining.
11. "Tracking" this would have a prerequisite of Hunting and allow Scout Unit rather than "Hunting".
12. "Boat Making" this would after fishing but before "Sailing".
13. "Ceremonial Burial" would have a prerequisite of "Ritualism". This would give maybe a building of a "Burial Mound" or something.
14. "Oral Tradition" this would have a prerequisite of "Ritualism" and possibly be be required for "Writing". This could maybe give a new Prehistoric wonder such a "Legend".
15. I also think something like "Cave Painting" or "Sand Panting" or "Tribal Music" should be added as an early culture tech.
There are a lot more that could be made but i will keep it to these for now. Thank you for your time.