List of Products in the Marburg Confederacy
Marburg Fords
-Fruits from Orchards are well known, especially those with grafts grown from saplings from Horace's Point. There are many of varieties between the various low hills, the plains and the woods. Cidar, made famous by the Dwarves, was first made in this region.
Wheat and Vegetables are often in surplus in this fertie region. The land just downstream from the Fords branch out into a wide flood plain before draining. This makes the soil of the nearby woods and plains extremely productive.
Cloth is also a product from this region, often using flax or wool instead of cotton. The wool comes mostly from the hills north of the Ford and the flax in the valleys between the hills. The Cloth is usually woven in small burrow-villages and dyed near the down next to the Citadel and traded at the Fords.
Coins Marburg currency are being turned out, mostly in copper and bronze, but some silver and electrum coins from Prodos Burrows or trade with Lord Athurdin's Dwarves. They are made in molds and have ridges to prevent stealing. Their direct worth is accepted north to Lord Arthurdin, South to Stabilia and even to the Barbarian Bandits, who capture wallets in their raids.
Pordos Burrows
Fish- An underground creek was found directly under the city, and so exotic fish is regulary salted and traded away, with things like Cave Octopi, Blind Sturgeon and others. The hills and ridges provide perfect fishing spots over the Bluebane river.
Stone-Fine crafting stone is also found here under its various hills. Burrows that reach under the soil layer often carve out the blocks piece by piece to build the houses above ground. The easiest way to trade the various stones is to float by the Blue Bane to the flat Marburg Fords.
Metal-Crafting-As a city it solidified various villages, and soon became a center of Halfling Metalwork. Their skilled fingers carve intricate figures on their proud results, and are even finer to giants that sometimes come to trade. The fine metal work suppliments those of the various villages as high-class gear, as well as well made metal-working tools to the local blacksmiths as well.
Ale Although not as heavy drinkers as the Dwarves, the city of Pordos Burrows does take on Ale tasting as well as they do. Brewing contests that last for a week are often sights in this city, as are rivaries between various pubs and brewaries. Their ale is very clear, and hold complex flavors, often with touches of fruit normally more attributed to wine.
Solace
Figures of Leaf Serpants/Puzzles-Although much a local god, these figures of intertwining serpents are keen puzzles and philosophical pieces. It is said taht Wendell himself puzzles over one when he takes a rest from his endless spell-work and administration.
Dyes Rich forest dyes that color Halfling Cloth at Marburg originated from here. Bright shades of green of many flavors are common, but so are ruddy browns and a strange, brilliant red made from crushed Beatles that must be picked one by one from certain, giant trees.
Spices of the exotic forest is also traded, although at a smaller rate. Most of them are collected from wild strands of various sweet-smelling groves or planted orchards where forest fires raged an area.
Deer The elves and the Solacian humans do eat meat, but often as a smaller, and well cooked portions than elsewhere. The outside world found their richly spiced, and honeyed marinades and their thick, woody smokes irresistible on their Deer Jerky. Although trade has increased hunting, small herds of tamed deer are forming near clearings south of the delta.
More to come! I want to use this to store my ideas and post inthread when I finish. Is this fine with Arthurdin's Player?