Unfortunately, no progress to report, but one PROBLEM to report.
I have everything all rendered, and Thursday night I started working on making the storyboards, and turning all of the frames into storyboards with Steph's Storyboard Builder went well, but once I took the .bmp storyboards and tried to convert them into .pcx I ran into some problems...
As has been said before, one of the problems with using Poser is that it every so slightly blends the figure with the background, so that there's a halo of pixels around the figure that really kill the smoothness of the animation. Also, certain pixels get cut that cause a misshaping of a body part in one frame and not another... its a pain basically.
And even if you try to take a larger render and scale it down in Photoshop or in the SBB, it doesn't get rid of those pixels. So I've been in communication with Kryten trying to figure a way to fix this.
One of the other problems is that there are these few pixels in various parts of the body that aren't quite in the same line of colors as the others and so when you change the others' color, those other pixels don't change... and its partly related to the above issue.
I have, however, found a way in Poser to effectively remove the halo, but its going to mean rerendering this stuff again, which, since the posing is already done means it would likely take another day or so. I want to wait and see if Kryten has anything to add before I go to that length.
No worries though, we'll get this thing done!