Geek113377
Human (Usually)
I added 3 new naval units, 2 of which are early in the game, and 2 (not the same 2) of which are hidden nationality/always hostile (like the standard BTS privateer). I also made the work boat more expensive (in an attempt to make them not the choice unit of exploration). The units are as follows:
War Canoe-1 movement, 1 strength, 20 production, cargo space 1, techreq fishing
Raider-2 move, 2 str, 60prod, HN&AW, techreq sailing & metal casting
Interceptor-4 move, 20str, 150prod, HN&AW, techreq combustion, +50%vs transport
Work Boat-changed to 80 production
This is still version 0.9, so it's not in the downloads database. Known issues:
1) several civilopedia entries referring to the galley as the earliest transport, or saying that there are 6 transport units in the game
2) when a selected unit (one from the mod, not a normal one) is off the map, instead of showing the unit icon in the circle on the edge, it shows a bright pink circle
3) the oars on the raider don't seem to scale at the same rate as the rest of the model while zooming: zoomed in, the oars look fine, but zoomed out partway and the oars from the two models (2 models/unit) will be crossed.
4) the model for the interceptor is quite low quality. I'm going to find a new one.
Any ideas on how to fix issues 2 & 3, and any suggestions for a model for 4 would be appreciated. About the model: looking for a small boat, maybe a zodiac or a yacht, but not a whole lot bigger. I would make the model myself, but the nif export scripts for blender aren't working on my computer.
War Canoe-1 movement, 1 strength, 20 production, cargo space 1, techreq fishing
Raider-2 move, 2 str, 60prod, HN&AW, techreq sailing & metal casting
Interceptor-4 move, 20str, 150prod, HN&AW, techreq combustion, +50%vs transport
Work Boat-changed to 80 production
This is still version 0.9, so it's not in the downloads database. Known issues:
1) several civilopedia entries referring to the galley as the earliest transport, or saying that there are 6 transport units in the game
2) when a selected unit (one from the mod, not a normal one) is off the map, instead of showing the unit icon in the circle on the edge, it shows a bright pink circle
3) the oars on the raider don't seem to scale at the same rate as the rest of the model while zooming: zoomed in, the oars look fine, but zoomed out partway and the oars from the two models (2 models/unit) will be crossed.
4) the model for the interceptor is quite low quality. I'm going to find a new one.
Any ideas on how to fix issues 2 & 3, and any suggestions for a model for 4 would be appreciated. About the model: looking for a small boat, maybe a zodiac or a yacht, but not a whole lot bigger. I would make the model myself, but the nif export scripts for blender aren't working on my computer.