Problem of relgion being founded at small cities

jar2574

Prince
Joined
Oct 25, 2005
Messages
590
I never play as religious civs.

I try to go for monothesism or code of laws or theology though.

Inevitably, when I found my religion, it is founded in a city other than my capital. Usually, it is founded in my smallest city. I don't want my religion founded on some small city at the farthest reaches of my empire, becasue I want my shrine held safely in a larger city.

Anyone else having this problem? It's not that big of a deal, but I wondered if it was by design or whether it was just my bad luck.
 
I think its a bit luck. My first religion always mostly comes in my Capital or in my 2. town. My 2. religion mostly then comes in my second town as well (even i have then about 4-5 towns). Ok, later on religions come also in random cities all over, but also later i got for example islam in my second town (there spreaded 3 religions total :)
 
My religion always pops up in my most recently founded city (or so it seems)
 
My holy city seems to always be random and rarely my capital city, but usually not some tiny size 1 city (unless all the large cities I have are already converted to another religion).
 
I have managed to found 4 religions in my latest game and they appeared in three separate cities. There does not seem to be a reason for where they appear to me.
 
Seems random to me. I founded two and they were not in my capitol, not my newest city, I didn't notice if either had other religeons established or not.
 
The early religions will be founded probably when you have one or a couple cities, and it shouldnt be a problem.

The later religions give you a missionary so you can carry it to a big city.
 
Alexfrog said:
The later religions give you a missionary so you can carry it to a big city.

If your missionary is successful. I've had many occasions where the missionary failed to establish the new religion in an older, bigger city.

Also, that doesn't answer the main gripe: having a religion founded in a border town is just asking to have the lightly-defended town captured. That town will be the only town that gives line-of-sight (if state religion), and the only one in which you can build the shrine.

The answer, of course, is obvious: expand past the now-important town. Once it's one of your core cities, rather than a border city, and once it's been developed into a major city, no more problems. :)
 
My experience has been that the more recently you acquired the city, the more likely it is to be the holy city, but it could still be any city. I think the formula to randomize the city is weighted towards newer cities, which makes sense in a historical context. That's just my observation from playing several games...
 
I could be wrong, but it seems like the new religions tend to get established on cities that don't have any religion yet, and these are usually the out of the way new cities that are hard to reach. Understandable, but a bit annoying.
 
Kissamies said:
I could be wrong, but it seems like the new religions tend to get established on cities that don't have any religion yet, and these are usually the out of the way new cities that are hard to reach. Understandable, but a bit annoying.

You're right about the 1st part: Religions are always found in cities where there is no other religion present, if possible. If all your cities already have a religion, it can be found anywhere AFAIK.

It's been like that in every game I played so far.
--
Roman
 
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