chrome-rome
King
- Joined
- Jan 7, 2009
- Messages
- 620
I played on emperor, dual map, and quick settings.
Just did a few test. I was Ramesses and the ai was Washington. Tried this twice. No CTD. Then I did one with me being Rome and again the ai of Washington. Again, no CTD. Perhaps it's a civ specific problem.
One thing I did change was that the "No Barbarian" box was turned on.
Balance thing: The National College National Wonder gives 120 science upon completion. Since it can be built relatively early, this building can boost science production by several multiples. Perhaps you could make it a per pop building? Also, the apollo program is extremely cheap to build, which is probably still on vanilla settings. I don't know about the individual parts.
EDIT: Another few test
I was Rome, ai Arabia. Both in the Industrial Era (turn 70-something). No Barbarians.
Me-Rome, ai Aztec. Renaissance CTD turn 71.
Something that I noticed is that the Washington ai expands early and often. These were the games that had no CTDs. When I played against the Aztecs or Arabia, the ai would only build one or two extra cities. Can't see why that would cause a crash though.
EDIT 2: Forget the paragraph above. Just played a game against Washington where he only had two cities. No CTD.
Just did a few test. I was Ramesses and the ai was Washington. Tried this twice. No CTD. Then I did one with me being Rome and again the ai of Washington. Again, no CTD. Perhaps it's a civ specific problem.
One thing I did change was that the "No Barbarian" box was turned on.
Balance thing: The National College National Wonder gives 120 science upon completion. Since it can be built relatively early, this building can boost science production by several multiples. Perhaps you could make it a per pop building? Also, the apollo program is extremely cheap to build, which is probably still on vanilla settings. I don't know about the individual parts.
EDIT: Another few test
I was Rome, ai Arabia. Both in the Industrial Era (turn 70-something). No Barbarians.
Me-Rome, ai Aztec. Renaissance CTD turn 71.
Something that I noticed is that the Washington ai expands early and often. These were the games that had no CTDs. When I played against the Aztecs or Arabia, the ai would only build one or two extra cities. Can't see why that would cause a crash though.
EDIT 2: Forget the paragraph above. Just played a game against Washington where he only had two cities. No CTD.