TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
It's also a hidden rule, which is an objectively poor design choice in a strategy game. Hidden rules are something worth disrespect, not something defensible.
There was kind-of a case to be made when it was purely an algorithm for "how the AI reacts", but now that there is tangible game-defined currency involved (grievances, possibly emergency) hiding the rules for this is strictly poor implementation, and tiresome since it's far from the first instance of such in recent Civ titles.
There was kind-of a case to be made when it was purely an algorithm for "how the AI reacts", but now that there is tangible game-defined currency involved (grievances, possibly emergency) hiding the rules for this is strictly poor implementation, and tiresome since it's far from the first instance of such in recent Civ titles.