Sarevok
Civ3 Scenario Creator
PT2: Offensive Assaults
Most wonder in the age of total war how succesful offensives can be launched against entrenched positions or enemy fortresses. there are amny different ways to take such fortresses. the ways that will be described are Mobile Offensive, Attrition Offensive, and Encirclement Destruction.
Mobile Offensive:
This is the offensive you would see in 1914 when the Schlieffen plan was in the process before the entrenchments were dug. This offensive stresses using speed and rail networks to quickly move forces to gain as much ground in a large offensive assault. A massive force of infantry (for every enemy city, 5 infantry at minimum) as well as artillery (as many as you see fit) are required for there assaults, the AT should pund up enemy positions when the infantry then andvance and gain the vital ground. Conscripts are usable because they can hold ground, paticuarly in pairs. Eventually you will be able to take your main objective and win the war.
Attrition Offensive:
This would be likely looking at the Battles of Verdun or Passchendale in terms of how it was fought. The goal is to have a large amout of artillery and infantry, possibly some tanks added for easier killing. These infantry should be mostly conscripts to save resources and money, but some should be vets. The plan is to bombard positions then send a few infantry to attack the position, but only a small handful, but make sure you kill at least 1 unit. The plan is to make the AI send more soldiers there from which you can shell the target and force the enemy to fight for the vital ground while killing his troops off slowly. These battles always take a long time, and it can be a severe problem for you if you are not careful. You dont have to capture your objective, your goal is the absolute destruction of the opposing army.
Encirclement Destruction:
Encirclement Destruction, or 'Cauldron Battles' are what the Battle of Tannenburg was in 1914. These battles are very helpful to both self-esteem and to your civil;ization. the point is to have a good infastructure and a good amount of artillery as well as infantry and cavalry. this actually should begin 2 turns after a war starts, so that an enemy has moved into your territory. The AI is often dumb enough to move in one bloc army which are hard to destroy. The best way is to wait untill it is 2 squares deep into your territory, then to use your rails and to surround the army with 2 infantry and 1 aT in each square at least to trap the bloc while a heavy ocncentration of AT is in another location. your goal is to hold the encirclement while pounding the bloc to hell. they will try to get out, so you need to reinforce the suares if they lose units or get low HP. Since they are cut off, they do not get reinforced, and it becomes a mass of wounded units. After abot 3 turns, you can use your reserve force to burn up the Bloc and eliminate it. Its destruction will be much easier and you will have taken out a huge chunk of the enemy army, and it alows you to gain ground yourself after the offensive.
These three tactics are but three types of assaults, as you will learn in PT3, the defensive formations earlier shown will be proved obsolete and a new age of war will unleash.
Next: PT3: Operational Manoeuvre Warfare
Most wonder in the age of total war how succesful offensives can be launched against entrenched positions or enemy fortresses. there are amny different ways to take such fortresses. the ways that will be described are Mobile Offensive, Attrition Offensive, and Encirclement Destruction.
Mobile Offensive:
This is the offensive you would see in 1914 when the Schlieffen plan was in the process before the entrenchments were dug. This offensive stresses using speed and rail networks to quickly move forces to gain as much ground in a large offensive assault. A massive force of infantry (for every enemy city, 5 infantry at minimum) as well as artillery (as many as you see fit) are required for there assaults, the AT should pund up enemy positions when the infantry then andvance and gain the vital ground. Conscripts are usable because they can hold ground, paticuarly in pairs. Eventually you will be able to take your main objective and win the war.
Attrition Offensive:
This would be likely looking at the Battles of Verdun or Passchendale in terms of how it was fought. The goal is to have a large amout of artillery and infantry, possibly some tanks added for easier killing. These infantry should be mostly conscripts to save resources and money, but some should be vets. The plan is to bombard positions then send a few infantry to attack the position, but only a small handful, but make sure you kill at least 1 unit. The plan is to make the AI send more soldiers there from which you can shell the target and force the enemy to fight for the vital ground while killing his troops off slowly. These battles always take a long time, and it can be a severe problem for you if you are not careful. You dont have to capture your objective, your goal is the absolute destruction of the opposing army.
Encirclement Destruction:
Encirclement Destruction, or 'Cauldron Battles' are what the Battle of Tannenburg was in 1914. These battles are very helpful to both self-esteem and to your civil;ization. the point is to have a good infastructure and a good amount of artillery as well as infantry and cavalry. this actually should begin 2 turns after a war starts, so that an enemy has moved into your territory. The AI is often dumb enough to move in one bloc army which are hard to destroy. The best way is to wait untill it is 2 squares deep into your territory, then to use your rails and to surround the army with 2 infantry and 1 aT in each square at least to trap the bloc while a heavy ocncentration of AT is in another location. your goal is to hold the encirclement while pounding the bloc to hell. they will try to get out, so you need to reinforce the suares if they lose units or get low HP. Since they are cut off, they do not get reinforced, and it becomes a mass of wounded units. After abot 3 turns, you can use your reserve force to burn up the Bloc and eliminate it. Its destruction will be much easier and you will have taken out a huge chunk of the enemy army, and it alows you to gain ground yourself after the offensive.
These three tactics are but three types of assaults, as you will learn in PT3, the defensive formations earlier shown will be proved obsolete and a new age of war will unleash.
Next: PT3: Operational Manoeuvre Warfare