Originally posted by FortyJ
Consider a situation in which there are a handful of workers in the far southeast corner of a province. The governor's instructions to the DP include irrigating the plains in the far northeast corner of the province (let's say two turns march from their current location). Should the DP be obligated to cease all work in the southeast and march clear across the province to commence work in the northeast immediately? What if the distance is so great that it would take five turns or more to reach that area? At this level of difficulty, such inefficiency could spell disaster.
If we assume that the DP should have the right to direct the workers to work their way up to the northeast corner, what tasks can be performed? Should the DP be restricted to only building roads? What about irrigating the land on the way there? ... or how about a well-placed mine next to a city in need of some additional production? If the governor has not provided instructions, what should the DP be permitted to do?
Of course, if the governor is present at the turn chat, the DP can simply ask the governor what he or she would like done. However, if the governor is absent from the chat, what then? Should the DP do nothing and simply move them to their intended destination? Or perhaps, he or she may decide to end the chat early rather than waste those precious turns that could be spent in more productive ways.
If governors are going to be given authority over how quickly a task must be commenced, irregardless of the situation at hand, then maybe we should consider making their attendance at turn chats mandatory.
Maybe we should consider ammending the rules so that the DP can have control over the workers as long as the worker is not idle or positioned in a tile adjacent to another tile that the governor wants to be worked, or when the governor says pretty please in the instruction thread, or during turn chats that occur on Tuesday evenings under a full moon. I think that will make things run so much smoother.