What are the penalties for having a puppet city versus annexing / razing and resettling?
I think they produce 'slightly' more unhappiness per population, and the fact that you cannot control the production, but when I am just trying to use extra population (for research) + culture points, are there any other penalties?
From what I know so far
+ No culture penalty for extra city
+ Provides research points
+ Provides culture
+ Provides gold (if outweighing maintenance)
- Slightly higher unhappiness per population (not sure how much, can someone tell me the exact number?)
- Cannot choose production
- Maintenance cost increase
Looking at the list I put up there, it just does not seem to be a bad idea to have some of decent puppet city, and speed ahead through research + culture + small gold influx (if efficient).
I have read a lot of posts that suggest its better to raze and build your own city, but wouldn't that cause massive culture penalties? Its not that I usually shoot for social policies for culture victory, but they do help for regular gameplay, which involves more often than not some wars and wonder competing(which I would like to be ahead of the other civs).
So can someone give me some explanation of how I should be choosing Annex / Puppet / Raze?
Thanks in advance.
I think they produce 'slightly' more unhappiness per population, and the fact that you cannot control the production, but when I am just trying to use extra population (for research) + culture points, are there any other penalties?
From what I know so far
+ No culture penalty for extra city
+ Provides research points
+ Provides culture
+ Provides gold (if outweighing maintenance)
- Slightly higher unhappiness per population (not sure how much, can someone tell me the exact number?)
- Cannot choose production
- Maintenance cost increase
Looking at the list I put up there, it just does not seem to be a bad idea to have some of decent puppet city, and speed ahead through research + culture + small gold influx (if efficient).
I have read a lot of posts that suggest its better to raze and build your own city, but wouldn't that cause massive culture penalties? Its not that I usually shoot for social policies for culture victory, but they do help for regular gameplay, which involves more often than not some wars and wonder competing(which I would like to be ahead of the other civs).
So can someone give me some explanation of how I should be choosing Annex / Puppet / Raze?
Thanks in advance.