DJMGator13
Still breathing
@Alan - Yes I have the 1000BC files as well. I should have stated that.
AlanH said:@solenoozerec: I would normally expect players to save immediately before hitting next turn in 1000 BC, but we can't/don't check if there are unmoved units, or trade deals waiting to be consumated or declarations of war not issued.
Score is for only used for measuring and comparing early progress towards your end objective. You shouldn't play the first 80 turns as a game in itself (unless you are already decided that you don't plan to submit the end game, I guess). For example, two 40 turn research projects in Classic will not complete if you delay settling for one turn. But it would be crazy to base a first turn settler move decision purely on its effect on QSC tech score.
Change the 'detail' drop-down to unit or cities to get army and wonder info. Try GOTM 25 for example, when Adel built 4 wonders in the QSC period!Hannabir said:AlanH, where are the Wonders listed? And armies? Or didn't anyone build any?
If you want to make it so. Others may or may not choose to join you in that view ...solenoozerec said:Yet there is a tiny element of competition.
I already said. I have no intention of trying to judge whether you would/could/should have done anything else in your last turn. You choose.What if I want to disband a unit or sell a building? I can save before doing it or after. The question is: am I allowed to do this or not?
If you have no 1000 BC save then you can't submit and we can't assess it. If you do then we'll add up the units and buildings and such. I don't believe Ainwood's scoring algorithm adds any points for a victory.This never happened before and may never happen in future GOTMs, so it is just pure curiosity: Does QSC score takes in account earlier victory (before 1000BC)?
ainwood said:Well, spiderzord started writing one....
AlanH said:Please note:
This resource is only as valuable as the data from *your* games that we can include. In the last 18 months it's quite possible that a few files have been lost or overwritten or lodged in the wrong places. The old submission system was more prone to file losses in the past as well, as it depended on players correctly identifying the game. A wrong selection could result in a previous submission being overwritten.
So if anyone spots they their entry is not represented...
solenoozerec said:What did surprise me is whose timeless is missing
Spoiler :
AlanH Gotm35
Hhhhmmm. Seems to be a firewall issue on my end; turned it off and I can see the graphics fine. Very odd that I don't have any problems seeing any other jpegs posted in forums etc. etc. or the pngs on this page, but for some reason it blocks these particular jpegs of the city locations. Oh well, a minor annoyance I can live with.AlanH said:They are plain ol'fashioned jpegs. What browser are you using? I'd be less surprised if you said you can't see the bar graphs - they are .png files and very old browsers may not know how to display them.
Have you upgraded your firewall lately? There is a M$ security issue where jpegs can be used to run malicious code on your PC, and the firewall may be stopping them for this reason...Civgeek said:Hhhhmmm. Seems to be a firewall issue on my end; turned it off and I can see the graphics fine. Very odd that I don't have any problems seeing any other jpegs posted in forums etc. etc. or the pngs on this page, but for some reason it blocks these particular jpegs of the city locations. Oh well, a minor annoyance I can live with.
solenoozerec said:Apparently it was going through testing
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Is anyone alive among those who tested it?
Maybe unfinished version is better than no version?