Gojira54
The folly of Man
I know I've seen this discussed somewhere, but I cannot seem to find it.
For a scenario I am working on (FoM), I am setting up 4 alliances with 6 Civs each, with 7 Civs as non-allied Independents. Each of the 4 Alliances are at war with 2 other Alliances, while being friendly - but not allied to - the third.
What I am trying to do is the following:
1. Have the non-warring alliances maintain friendliness
2. Have some of the independent nations "prefer" one alliance, while "disliking" another.
For example, there is a Muslim Brotherhood Alliance, and an American Allies Alliance - and they are at war with each other. India, while friendly to the US and not at all friendly to the Brotherhood, does not wish to be forced into war by joining the American Allies. What I would like to have happen is that they instead have open trade with the AA, while not at all wanting to deal with the MB (in trade or war). What has been happening, more often than not, is that India joins up with the Brotherhood in arms with other local nations, and ends up at war with the US while siding with the Brotherhood.
I have had some minor success with using the Shunned Government option, as well as tweaking the resources placement so that neither of the 2 nations I want to be friendly have resources that the other needs, but this only slightly decreases the war odds, and is not always possible.
I don't think Flavors influences Diplomacy.
I have done things in Modzilla with diplomacy, like not allowing the Aliens or Kaiju to build Embassies, but that prevents them having advanced diplomacy with anyone - which is not what I want here.
If anyone has any ideas, let me know
For a scenario I am working on (FoM), I am setting up 4 alliances with 6 Civs each, with 7 Civs as non-allied Independents. Each of the 4 Alliances are at war with 2 other Alliances, while being friendly - but not allied to - the third.
What I am trying to do is the following:
1. Have the non-warring alliances maintain friendliness
2. Have some of the independent nations "prefer" one alliance, while "disliking" another.
For example, there is a Muslim Brotherhood Alliance, and an American Allies Alliance - and they are at war with each other. India, while friendly to the US and not at all friendly to the Brotherhood, does not wish to be forced into war by joining the American Allies. What I would like to have happen is that they instead have open trade with the AA, while not at all wanting to deal with the MB (in trade or war). What has been happening, more often than not, is that India joins up with the Brotherhood in arms with other local nations, and ends up at war with the US while siding with the Brotherhood.
I have had some minor success with using the Shunned Government option, as well as tweaking the resources placement so that neither of the 2 nations I want to be friendly have resources that the other needs, but this only slightly decreases the war odds, and is not always possible.
I don't think Flavors influences Diplomacy.
I have done things in Modzilla with diplomacy, like not allowing the Aliens or Kaiju to build Embassies, but that prevents them having advanced diplomacy with anyone - which is not what I want here.
If anyone has any ideas, let me know
