zxcvbob
Emperor
You might have to declare war on Egypt and take all their wonders and great works. Culture victory doesn't have to be peaceful 

Are you getting all the theming bonuses you can? http://civilization.wikia.com/wiki/Theming_bonus_(Civ5)... Other people have tourism in the hundreds. I feel like I'm a stud if I get it over 100 and that's usually 200+ turns into the game...
What I was wondering, what kind of policies do people pursue? I went full tradition, opened Aesthetics, 4 in rationalism (open, one left, two right - I was thinking to use the finisher on Internet but that didn't work out), full Aesthetics, and freedom. Problem is, with the rationalism policies the freedom +34% came 3 turns later than my finish date, so that wasn't much use. However, without the rationalism I would fear Internet would have been delayed, even with the insane russia map I only got Internet T205 (for a t213 finish). Does it make sense to use writers on policies rather than great works?
Also, I think I heard that people like wide empires for CV, but your main assets are great works and wonders, neither of which really scale, and both of which benefit from a mega-capital more than anything else. I guess wide gives more archeology, but I can generally get more than enough anyways from CS and from the AI (they don't seem to mind stealing just the one, right?). Or does wide make sense mainly for France and Brazil?
I often skip research labs. Granted I don't settle my GS nor bulb before the end when playing a CV Reaching internet after Plastics with only school-powered GSs is trivial.
Don't you think it might be worth the money to at least buy a lab in the capital? That is not too expensive, but will give the bulbs quite a boost since often the capital is producing most beakers anyway. If the cap has around 100 base beakers, a lab will add 50 + 9*3 = 77 bpt (assuming you can fill the extra spec splot and you have secularism), giving 616 extra per bulb (and you might well have more than 100 base beakers in your cap by then)
Concretely, it's about 37k beakers from plastics to Internet, so assuming that you have 5 GS and 700 bpt (of which 600 city bpt) before labs, it will cut time from ((37000 - 5*8*600) / 700 = 18.5 turns to (37000 - 5*8*677) / 777 = 12.7 turns. I would say that getting Internet (and visitor center) 6 turns earlier might be worth 1350 gold, but I guess "it depends", especially on your economic situation...
Maybe I'm missing something obvious, but there's a fixed limit of how many GS you can have, right? I mean, you have a set number of scientists and +GPP boosters, and I guess in a CV game you probably won't have the liberty finisher or LToP since engineers are more attractive, and I don't think PT is high on the list either. So, I would guess that with superior micro you might have 1 more GS, but certainly not much more? And even with a full build queue Internet is free and visitor center is really cheap with a tall empire, so these techs would be best as soon as possible?