Questions & Answers

Is it normal within the game, that the Corn resources appears 1 tile east of Bordeaux?
This happened in my France game in the 1600ish. I didn't cut the forest around Bordeaux, and it just appear after a Greece diplomatic screen.

Mining resources appears in hill sometime, oil get discovered pre-Industrial age, copper is one of the reward for the forge quest. But I never experienced corn blooming out of nowhere.
 
it does in RFC, but it is scripted ;-) I think horses appear in America after a certain time as well, and I think the dye in France appears to late for the Carthaginian UHV... ;-)
 
I just started this mod a few days ago, and it's great. However, I can't seem to find the answer to this: Is it possible to create a colony?

As Japan, I made Mongolia into a vassal. A few turns later, Mongolia fell apart into independent cities. I recaptured the cities for myself, and Mongolia no longer exists as a civilization. Is there any way to make these cities into a colony or vassal? On the domestic tab, the only option is to make them independent. Is there any benefit to having independent cities besides the reduced maintenance and increased stability?
 
I just started this mod a few days ago, and it's great. However, I can't seem to find the answer to this: Is it possible to create a colony?

As Japan, I made Mongolia into a vassal. A few turns later, Mongolia fell apart into independent cities. I recaptured the cities for myself, and Mongolia no longer exists as a civilization. Is there any way to make these cities into a colony or vassal? On the domestic tab, the only option is to make them independent. Is there any benefit to having independent cities besides the reduced maintenance and increased stability?

no, there is no other benefit than that
 
They will come back if you are unstable and have nationalism, however they wont automatically be your vassal. This is something I have been trying to change about the mod for ages but there you go..
 
Thanks for the reply. I wouldn't really know the first thing about how to change the mod, but perhaps you could make it so that vassals won't collapse unless their master would also collapse? Anyway, it's a great mod, and I was able to fix it in Worldbuilder.

While I'm on the subject, I also have one city in Korea. On the domestic tab, the only option is to set free all of Mongolia and Korea together, which doesn't really make sense. I think that Korea is inside of Japan's natural empire area (or whatever it's called). Mongolia is outside of the area. I ought to be able to set Mongolia free while keeping Korea. I see that it behaves in this way because Mongolia and Korea are on the same continent, and Japan is on its own landmass.

Finally, I'm curious at how often Christianity fails to spread. In my current game (monarch), I think Christianity was founded somewhere in the Balkans (not sure if this is a variable), and I don't even think it has spread anywhere! Islam has spread throughout all of Europe, America, and Russia. This is only my fifth game, so I'm not sure how typical this is.
 
Thanks for the reply. I wouldn't really know the first thing about how to change the mod, but perhaps you could make it so that vassals won't collapse unless their master would also collapse? Anyway, it's a great mod, and I was able to fix it in Worldbuilder.

Actually this could be counter-productive. If a vassal has really low stability it drags his master's stability down with him. If a civ with really low stability won't collapse, it'll probably keep on going downhill, so it'll just drag the master lower.
 
Hi I'm sorry if I am spamming this thread but I posted a save before in my last post and if you load it up you can see the problem I am having. Sorry that I keep posting but it seems people are just accidentally skipping over my posts.:(
 
Hi I'm sorry if I am spamming this thread but I posted a save before in my last post and if you load it up you can see the problem I am having. Sorry that I keep posting but it seems people are just accidentally skipping over my posts.:(

it´s normal that you have to adjust the civics for yourself
 
It's not a bug because it has never happened to me. There must be something about the way you set up your game files that is not quite right for this to have occurred. But my version of RFC has not ever showed this problem.

I suggest you try to update again and see if that fixes your problem. Be sure to delete the entire RFC folder (in the Mods subdirectory) before you unpack the 1.186 download.
 
It's not a bug because it has never happened to me. There must be something about the way you set up your game files that is not quite right for this to have occurred. But my version of RFC has not ever showed this problem.

I suggest you try to update again and see if that fixes your problem. Be sure to delete the entire RFC folder (in the Mods subdirectory) before you unpack the 1.186 download.

Thanks I found the problem. I reinstalled RFC and it worked fine, but than after I went and reinstalled the Varietas Delectat modmod the problem came back, so does anyone else with the VD modmod have this problem?
 
I discovered (while playing the History of the Three Kingdoms mod for BTS), that it's possible to allow the player to be a vassal. Is this possible for RFC? If so, does anyone know how to do this for RFC? ... And more importantly, can anyone walk me through it? :lol:

Thanks in advance for bearing with my complete lack of modding experience! :)
 
Thanks I found the problem. I reinstalled RFC and it worked fine, but than after I went and reinstalled the Varietas Delectat modmod the problem came back, so does anyone else with the VD modmod have this problem?


I also have this problem with RFC VD. I've been just ignoring it and leaving my expansion civic as Despotism until I want to change it to something else because as far as I can tell I'm not getting any penalty for it. The only weird thing was that I was playing as Rome with Hereditary Rule and Despotism and I got the "We love the Despot!" event in a couple of cities.

It's only really an aesthetic problem though from what I can tell.
 
I also have this problem with RFC VD. I've been just ignoring it and leaving my expansion civic as Despotism until I want to change it to something else because as far as I can tell I'm not getting any penalty for it. The only weird thing was that I was playing as Rome with Hereditary Rule and Despotism and I got the "We love the Despot!" event in a couple of cities.

It's only really an aesthetic problem though from what I can tell.

Normally I wouldn't care in any other mod but in RFC your civics can affect your stability so Im not really sure but what if it gives you less stability in civics?
 
Normally I wouldn't care in any other mod but in RFC your civics can affect your stability so Im not really sure but what if it gives you less stability in civics?

- Representation and Bureaucracy if you have more than 3 cities
- Vassalage after the Middle Ages
- Despotism and Slavery after researching Democracy
 
Yeah, I've more or less memorized the list, which is why I'm not too worried.

By the time I get to anything that has a negative effect with despotism, I've more than likely change my expansion to vassalage or occupation. The only real exception to that is Bureaucracy, which I rarely use anyway.
 
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