Questions & Answers

I have a question. Where do you need to found a city to find Naples (in reference to Pompeii), why don't the barbarians found Dubh Linn, and Why is it that in the Vanilla game, we have barabrians replacing Maya, but not replacing Native America?

Naples (Neapolis for the Greeks) is founded on the sheep.
An independent Irish city is often founded if not done by the Vikings or England.
 
ok i was playin as america and then i had to go to bead, i waited until it autosaved and exited out of it. the next day i tried to open up the saved game and it wouldnt let me?:confused:

Since you were playing as America, did you start as them. Or were you another civ before jumping?

If you were playing as another civ, open another saved game file before opening to your last save as America. This issue has happened to people before (including me), and this solution may help you get to your game.
 
I have a question. Where do you need to found a city to find Naples (in reference to Pompeii), why don't the barbarians found Dubh Linn, and Why is it that in the Vanilla game, we have barabrians replacing Maya, but not replacing Native America?

neapolis is a greek city; you can found it as the greeks only.

Native americans had no large settlements in N.America
 
that bug has been fixed. Update RFC.

The bug is fixed in the unlocked version I know. But I've had it in the updated one I think.
BTW which is the updated RFC anyway?:confused:
 
Why is it that I have to poke and prod the Greeks in world builder to settle anything but Athens? I think they even delete the settler in the boat as AI.
 
Because it's the best city site in the peninsula.

I know Pacificist disagrees with me on this, but the AI agrees with me so that must be something. :)
 
thanks to rhye, i've tweaked the mod a bit so i could found cities directly next to each other. this is mostly for the US but i've found it very helpful
 
Why is it that I have to poke and prod the Greeks in world builder to settle anything but Athens? I think they even delete the settler in the boat as AI.

Because the AI always founds where it starts! ;) Why it is like that I do not know (perhaps it has difficulties to compute a best place when it doesn't know where its capital is ;)).
 
I just began playing the BTS version of RFC, and I love it! But, I do have one question: How many times, or on what occasions am I allowed to take control of a new civ that is being born? For example, I began a game as Egypt, and then switched to Greece when it was spawned. I was hoping to take control of the Roman civ when it emerged, and then perhaps Arabia or England when they would later come about, but I was never offered control after becoming Greek. Am I only allowed to switch once, or what is the rule? Thanks for clarification!
 
I just began playing the BTS version of RFC, and I love it! But, I do have one question: How many times, or on what occasions am I allowed to take control of a new civ that is being born? For example, I began a game as Egypt, and then switched to Greece when it was spawned. I was hoping to take control of the Roman civ when it emerged, and then perhaps Arabia or England when they would later come about, but I was never offered control after becoming Greek. Am I only allowed to switch once, or what is the rule? Thanks for clarification!

As you guessed, you can only switch once, and you can't switch to a civ that's born too soon after your civ is born (e.g., you can't start as Persia and switch to Carthage).
 
Hi there, first off great mod rhye been playing solidly for months!

However i think ive founda bug, im currently playing as spain, 600ad and ive captured rome. There is a cross with a star on the name and the religion screen says its the foundation point for christianity. However when i spawned a great prophet I couldnt build the church of the nativity :(? I checked the wonder screen and it seems arabia has built the church!? How can this be?
 
That's not a bug, it's a feature of the latest (or was it the second-to-last?) update to the mod.

The Church of the Nativity was relocated for the 600AD start to Jerusalem, although I believe Christianity still spreads to new cities from Rome. This was altered for game balance reasons, and I believe it is quite effective. Arabia gets a boost and the various Euro civs can't just conquer Rome and ride the extra income all the way to victory.
 
Ah thanks for explaining. I was following the strategy guide from the wiki you see and so i got confused!

If you played from 3000bc and managed to get to theology first as romans would the church stay in rome? Or still move to jerusalem? Then later switch to spanish to get the benefit?


Or Is it a realistic strategy to try and capture jerusalem for the same result?
 
In the 3000BC start, the Church of the Nativity doesn't exist until firstly Christianity is founded (which could be anywhere) and then a Great Prophet is used by the civ who controls the Christian Holy City to build the Wonder.

The 600AD start is (has to be) more scripted, in that the Christian Holy City is Rome (which is why that little star is above the city name) and the Church of the Nativity is "pre-built" in Jerusalem.

Which city which becomes the Christian Holy City as Christianity is founded is a little random. There is a rule though I think, it never seems to be your capital if you have more than one city for instance.
 
Ah thanks for explaining. I was following the strategy guide from the wiki you see and so i got confused!

If you played from 3000bc and managed to get to theology first as romans would the church stay in rome? Or still move to jerusalem? Then later switch to spanish to get the benefit?


Or Is it a realistic strategy to try and capture jerusalem for the same result?
Since the shrines are capped at 20 gold in RFC i doubt it's worth to capture Jerusalem. And starting as another civ to give you a better position as a later civ always looks like an exploit to me. Although it will stay in Rome ofc and not mystically move to Jerusalem. You could also move the shrine back to Rome via worldbuilder to see the effect, without spending time on getting it done with Rome yourself.
All uhv are very well doable on monarch without the shrine. The shrine in rome helped a lot with the emperor uhv, but made monarch to easy for any civ that can capture Rome.
 
Because the AI always founds where it starts! ;) Why it is like that I do not know (perhaps it has difficulties to compute a best place when it doesn't know where its capital is ;)).

I mean after they found Athens. Once they found Athens, they refuse to found Knossos, Sparte, Delphoi, Epidamnos, Byzantion, Ephesos, Neapolis, Kyrene, Alexandreia, or any other city in the universe.
 
I mean after they found Athens. Once they found Athens, they refuse to found Knossos, Sparte, Delphoi, Epidamnos, Byzantion, Ephesos, Neapolis, Kyrene, Alexandreia, or any other city in the universe.

Are you definitely running the latest patch? The Greeks in my games always found a second city, usually Byzantion, occasionally Sparta, although they generally seem to send the boat out exploring the Med for a while before they get around to it.

In previous patches they had a bad habit of turtling up in Athens forever. But if you're properly updated I can't say I've experienced the same problem :confused:
 
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