Quick Answers (formerly Newbie Questions)

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I finally realised what the problem was (after uninstalling and reinstalling a few times :mad: ).
It turned out that "European versions", doesn't mean that all games sold in Europe are European. I apparently had the US version of the game. :rolleyes:
You'd think that "European versions" would be sold in all of Europe.
This is very crappy language usage, it would have been much better to call it "Foreign language versions", if that was what it was.

BTW, anarres, that 1.27fUK you posted a link to installed the 1.27F.
 
mrtn, as others have suggested, the 'F' is not for 'French'.
 
Hi,

I am currently trying for my first win with CivIII PTW. I'm now playing my 4th game. From the previous 3-games, I only finished one completely. I was playing as the Scandanavians and finished in 2nd place on a points game. The other 2, I stopped midway because I was getting the living crap kicked out of me.

That brings me to my question. In my current game I chose to play as the Celts because of their strong UU in the beginning of the game. The Gallic Swordsman (3/2/2) is a great unit, and I would like to know if it is possible to produce UU's even after you have researched upgrades that make the UU in question obsolete i.e. in my game the Medieval Infantry (4/2/1). In my opinion the Gallic Swordsman is superior to that damn Medieval Infantry unit because of it 2 movement, and I would like to continue their production for as long as possible.

Any help?

the_skull
 
As long as you have not had your Golden Age, you can continue to produce your UU, which is Gallic Swordsman in your case. Once your GA has started (or is over), the UU will obsolete just like any other unit.

So, that means if you've won a battle with a Gallic, once you get Feudalism, you will no longer be able to produce them but only medieval infantry.

Whether it should be this way or not is another issue.....

[N.B. It's possible to modify the upgrade path for UU's so that gallics upgrade directly to guerilla, so that you could produce either gallics or MDI at the proper time. Why this was not done is a mystery to me. It is done for other units, occasionally. For example, immortals don't upgrade to MDI (no sense in doing so).]

Arathorn
 
Like Arathorn said, you can produce outdated UUs (that means upgrade version actually available to build) as long as you haven't had your GA yet. However, production queues seem to not work properly: If you fill slots with war chariots only (and actually could build knights), there's often an auto-switch to knight on the production prompt after a war chariot got completed (then you could manually adjust this to war chariot again).
(This applies to vanilla, don't know if it's similar in PTW).

I'm not sure what happens if you disconnect your only iron resource and had already your GA: war chariot or horseman? :hmm:
 
Originally posted by Greebley
If you lose the city containing a forbidden palace thru culture flip or an enemy taking the city, can you build another one? Or do you have to play the rest of the game with no forbidden palace?

How about other small wonders?

:hmm: I have two theories on this:

1) You lose the city, but it allows you to re-build it elsewhere.

2) It's impossible to lose your FP city.
 
All small wonders can not be rebuilt and are lost forever if you lose the city that holds them.
 
Originally posted by anarres
All small wonders can not be rebuilt and are lost forever if you lose the city that holds them.

That answers the question then.... I wasn't to sure..... never had it happen to me before.

Generally Speaking... most cities around your FP are going to have alot of culture.... with the production boost.... So there isn't much of a chance it'll flip.
 
Originally posted by anarres
All small wonders can not be rebuilt and are lost forever if you lose the city that holds them.
All great wonders, yes, but small? I think every small wonder can be rebuild. At least I have build the forbidden palace again after I abanded the city it were located in. (vanilla 1.29f)
 
Wow, I just checked and you are right - my memory is faulty. :eek:
 
Regarding the Great Library- do you have to be the builder of it to reap its benifets? In my game today, France beat me to the Great Library by two measily turns. I went over and captured it. I didn't learn anything, even though the Greeks knew Engineering- and I never got Engineering. Alex wouldn't even sell it to me. Is it because he has a monoply, or...?
 
You do still reap the benefits. Alexander either has a monopoly on the tech;), you don't know another civ, or you just overlooked the fact that you have the tech. Great Librarys always work regardless of owner, like all great wonders, and I have heard the "Let the AI build it, then I will conquer them" strategy being used on levels like Deity and Emporer.
 
Thanks. :-/ I'll have to wait until Catherine kicks Napoleon when he's down- thanks to my warring and concessions, he's down to one jungle city, Rhiems- and hope she gets the tech. Do you have to know a Civ to get their tech- say for example, I'm Aztec, on a contient with the Americans and Iroq. I build GL, and gain Republic from the two of them. But say Germany and England know Monarchy on the other continent, and I don't know `em- would I learn Monarchy from them?
 
Makes sense, thanks. Good thing all of my games seem to consist of cramming 12 civs on a 3-civ contient...o_O
 
While I do understand that razing a city gives you a pep hit with other civs, does a size city 1 when captured and automatically razed still give you a rep hit?
 
Yes it does. And it's very annoying if you've set yourself a target of 'honourable wars' only to get your rep trashed anyway.

grrrrrrr.....

edit: actually, it's the AI attitude which is affected by razing cities, AFAIK. They will still trade with you on a per-turn basis, so your reputation is ok. But they will be 'annoyed' or worse, and that is attitude
 
I've got a question that I can't seem to figure out. I've checked all the tech support posts and the preceding 56 pages :)

But.. how do you get voice chat working in a multiplayer game. It's mentioned in the readme.txt but I can't find any mention to it in the manual. Even the Civpaedia says it's the TAB kay, but that doesn't seem to toggle anything.

I would also like to now if I have to be running it thru gamespy arcade, or is it always available within Civ3. In terms of ports, I have opened them all to Civ3 for the time being, and my directvoice is working in everything else. Even from within the game nothing happens when I hit TAB.
 
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