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To my mind, this would be an exploit and I am quite happy that the game mechanics don't allow it. You are supposed to lose movement in exchange for an upgrade. Unsurprisingly, Shift-U won't upgrade units without movement. Although at one point back in the vanilla era it did, they have since fixed that bug.

IMO, you shouldn't be allowed into the Big Picture at all except to see the tech tree. It enables all kinds of exploits like double production and the like. Even switching builds and talking to the AI is exploitive. However, it has been accepted as part of the game. So I do it like everyone else.
 
On the contrary, the game mechanics allow it. If they didn't want it to be done this way, it would be very simple to lock out the screens that allow you to do this.
 
Abegweit said:
To my mind, this would be an exploit and I am quite happy that the game mechanics don't allow it. You are supposed to lose movement in exchange for an upgrade. Unsurprisingly, Shift-U won't upgrade units without movement. Although at one point back in the vanilla era it did, they have since fixed that bug.


The IBT belongs to the preceeding turn in this particular respect. As such, you lose the unit's movement for that precceding turn and if the unit has no movement left you can't upgrade IBT.

 
On the contrary, the game mechanics allow it.
I didn't deny that. In fact, I use the trick every time I learn a new tech. Despite that, I think it is wrong. You may disagree with my opinion, but that's a separate issue. You can't do this in Civ4, BTW, so it seems that the game designers now agree with me.
If they didn't want it to be done this way, it would be very simple to lock out the screens that allow you to do this.
I can't believe that they intended to allow double production so, simple or not, I seriously doubt that they intended it to be this way. That also is a matter of opinion.

Do you think double production is an exploit or not? The game mechanics allow it.
 
Abegweit said:
I didn't deny that. In fact, I use the trick every time I learn a new tech. Despite that, I think it is wrong. You may disagree with my opinion, but that's a separate issue. You can't do this in Civ4, BTW, so it seems that the game designers now agree with me.I can't believe that they intended to allow double production so, simple or not, I seriously doubt that they intended it to be this way. That also is a matter of opinion.

Do you think double production is an exploit or not? The game mechanics allow it.

What's double production? I've never done that. And if the game is going to let me do such a thing, then yes, I'll do it. The game is setting the rules, and I will use those rules to my advantage. Is it an exploit? Probably. But that's why we have patches, to take such things out. Such as unloading armies.
 
Turner said:
What's double production? I've never done that. And if the game is going to let me do such a thing, then yes, I'll do it. The game is setting the rules, and I will use those rules to my advantage. Is it an exploit? Probably. But that's why we have patches, to take such things out. Such as unloading armies.
Double production is where everything costs half the shields it does in the normal game, and citizens eat half the food they normally would. I'll leave it to your imagination to figure out what happens...
 
Turner said:
What's double production? I've never done that. And if the game is going to let me do such a thing, then yes, I'll do it. The game is setting the rules, and I will use those rules to my advantage. Is it an exploit? Probably. But that's why we have patches, to take such things out. Such as unloading armies.



He is talking about that sort of exploit:
http://forums.civfanatics.com/showpost.php?p=4377999&postcount=8

 
I'm pretty sure you do. I know you do if you are paying the GPT, but not 100% on receiving. Probably though.
 
Actually, it's as long as you have turns remaining in any deal. If you've gone past the 20 turns and not renewed it, but it's still active, you can cancel the deal without a rep hit. However, if there's turns left in the deal it will be a rep hit.
 
What if you are being payed gpt, and you break the deal?

Example;
I give Rome Magnetism for 50gpt and 500g, then I declare war on Rome (without breaking any other deals) Do I get a rep hit for this?
 
just two questions
1. lately, games rarely last that long, i've found out that my bombers cannor re-base to any city. (on huge map) it seems to me, that they have some 're-base' range.
can anyone confirm this?
2. when taking AI city : assuming OCP or LCP by AI is there any chance to have less than 8 squares under my influence after capturing it?
[for TCP or ICS - when taking back my cities - i think it is possible to get border next to the city tile]
 
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