Quick Answers / 'Newbie' Questions

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Doesn't bother me that much, but I recall a lot of fuzz about closing threads at 1000 posts when I was a n00b around here. I guess that changed after an upgrade or five.
 
Doesn't bother me that much, but I recall a lot of fuzz about closing threads at 1000 posts when I was a n00b around here. I guess that changed after an upgrade or five.

Same when I was new here. I'm kinda glad that's changed, because I learned so much back then by just reading the "quick answers" thread from beginning to end. Most of my questions had already been asked by somebody and answered. :D
 
how about the Pyramids or are you on a very small island?

Tanks to ALL for imbedding those answers in my brain :D

I am alone on a small continent - with two small islands. Some other civs have done some other wonders, and there is nothing in my box for wonders right now. Will hold and wait. Being alone - until I receive visitors or Nav, I will just keep army small (have enuff settled, barbs are nil) and hustle on techs. Looks too good to be true, wonder if salt peter, or rubber, or oil, (or all three :( ) will be missing and I have to go chasing.
 
Being alone - until I receive visitors or Nav, I will just keep army small (have enuff settled, barbs are nil) and hustle on techs.
That is not the best way to go... You can get by with it on early levels, but the best thing to do is to get contact with all other tribes ASAP. You do this by sending out suicide galleys. Take a good guess where land is closest around your lands, and send him out. Hopefully, he'll survive long enough to make contact with at least one other tribe. If not, keep at it. On higher levels, you're dead if you don't set up tech trading networks early.
 
how about the Pyramids or are you on a very small island?
Second that!! IMO, The Pyramids are the best deal going in the Early game.....for pretty much any Victory Condition! ;)

If you're playing for a high-scoring Histographic Victory.........The Pyramids are mandatory, IMO. :)
 
Second that!! IMO, The Pyramids are the best deal going in the Early game.....for pretty much any Victory Condition! ;)

If you're playing for a high-scoring Histographic Victory.........The Pyramids are mandatory, IMO. :)

The pyramids are good to have but they are hard to build. The A.I always overpowers me in shield production early in the game.
 
@Aceman101: Agreed.......I was responding to GRAEMIKE.
...
I received a Science Great Leader very early in the game...
I agree with you 100%........Never build The Pyramids unless you have too........but if you get an early SGL.........it's a No-brainer ;)
 
I have tried "suicide galleys and curraghs" but they just won't go into the dark. How do you do that??

Also, on occasion I see reference to 'vanilla'. Vas ist dis?
 
I have tried "suicide galleys and curraghs" but they just won't go into the dark. How do you do that??

Also, on occasion I see reference to 'vanilla'. Vas ist dis?
1 - They will refuse to move if you use the goto order or try to use the mouse to move the unit. Try using the number pad on your keyboard to move the curraghs and galleys instead.

2 - Vanilla is the basic civ 3 game, in other words a game that has not been expanded by a Play The World or Conquests installation.
 
1 - They will refuse to move if you use the goto order or try to use the mouse to move the unit. Try using the number pad on your keyboard to move the curraghs and galleys instead.

2 - Vanilla is the basic civ 3 game, in other words a game that has not been expanded by a Play The World or Conquests installation.

#1 Ahh - something new to do :)

#2 I have Civ 3 Complete.
 
Thanks! And thanks for the article, too. I did know most of what was there, but I wasn't sure about workers and settlers. :)

BTW, this really is a "Quick Answer"! ;)
 
...I have Civ 3 Complete.
Then you have all 3 versions of Civ 3: Vanilla, PTW, Conquests........With all the latest (and final) patches pre-installed.

If you just hit "Play", you will run Conquests, version 1.22 (Latest). :)

Actually, usually if I get a SGL I'd rather go for the Great Lib...
I think that could be a good idea too, especially if you're just trying to survive on Levels 6, 7 & 8.......But, on the lower levels, you should gain a comfortable lead in the Tech Race, so Great Library won't benefit you much. :)
 
Went 'sailing' last nite and lost only two ships, (playing regent level), before finding land.

Great bunch of people here, so much help.

After these two games (am playing same game/same civs, but with two different outlines to see cause and effect), I will try Conquests. What is it? Or is that what I am doing??
 
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