Quick Answers / 'Newbie' Questions

1) What is OCN (optimal city number)? Does it affect negatively the corruption of all existing cities if I build more cities than OCN? I've heard that OCN is different according to difficulty level and map size. Where can I check these values? Never found it at Civlopedia.

2) Does WLTKD reduce corruption and waste or just waste?
 
You can find the OCN for a given map size in the editor. Just open your biq enable custom rules and look for world size. The biggest thign to me is that it determines how many towns you need to build the FP.

Yes WLTKD reduces corruption. It can be useful, but I do not play a style that lends itself to using it. Low levels are easier to achieve WLTKD as you start with more content citizens.
 
Thanks for the answer. Some other questions:

1) When you plan winning a game by conquest or domination victory on a continents map, how do you deal with corruption when moving to the other continent? All of que conquered cities will get 90% corruption and there's almost nothing you can do? Should I build the Forbidden Palace on the other continent?

2) How can I evaluate if it's better to change to Republic or Monarchy type of government? I almost always choose Monarchy because of it's better unit support. If I choose Republic than I have to get rid of many units to lower the expenses. When it is beneficial to move to Republic type of government?
 
I don't deal with corruption, I ignore it. Mainly just rush a a wall, barracks and a harbo in the forst townr. All other towns get nothing and just grow as many scientist as they can. If I have RP, I may try to get an aqua and or a market up to let them get to size 12.

Rep is best, if you are not going to be a warmonger. Extra commerce is strong. Make more cities and towns to pay for units.
 
Thanks for the answer. Some other questions:

1) When you plan winning a game by conquest or domination victory on a continents map, how do you deal with corruption when moving to the other continent? All of que conquered cities will get 90% corruption and there's almost nothing you can do? Should I build the Forbidden Palace on the other continent?

2) How can I evaluate if it's better to change to Republic or Monarchy type of government? I almost always choose Monarchy because of it's better unit support. If I choose Republic than I have to get rid of many units to lower the expenses. When it is beneficial to move to Republic type of government?

1.) The usual answer is to use these cities as "farms" and then ship in units from your home continent to do the fighting. A farm is a city that has been irrigated as much as possible and then set to use specialist citizens (taxman, scientist, etc.). The important thing about this is that specialists are not affected by corruption.

2.) Generally most players seem to find republic a better all around government. It has the commerce bonus (one extra gold in any square already producing one) and that can make up for a lot of downsides. That said, if you do not like having war weariness and like to war a lot, Monarchy is an acceptable choice.

General advice:
If you start a new thread in this forum and post a save so that others can look at one of your games in progress, we can give you specific hints and tips. You post a save by using the "manage attachments" button at the bottom of the page where you type a reply, under the "additional options" section. Select your save file, and hit upload.
 
...When it is beneficial to move to Republic type of government?
If you are going for the highest score possible on a larger map size. (I.e. Histographic Victory on a Huge map.)

Would also endorse what creamcheese said and remember to use Civil Engineer specialists for building purposes in totally corrupt towns.

Also, yes, build the Forbidden Palace in a totally corrupt city which has high-production potential for its 21 tiles. (Does not need to be on another continent.) :)
 
FernandoBR,
In Conquests, the FP reduces corruption and waste in the city where it's built and it increases the OCN. In vanilla civ (maybe in PTW, I can't swear) it acts a second capital with regads to waste and corruption. In vanilla, building it on another continent, it can create a new core of low corruption cities.
 
If I created a thread, can I change the title of the thread (NOT the first post)? If so, how do I do this?
 
I'm really struggling on finding info on mod downloads. I cant find any where with step by step instructions on how to download a Civilization 3 mod scenario. Please help.
 
Most of them come in several pieces. You just double click the zip file or the link to anothersite to download.

Once you have d/l all the pieces, you usually unzip them into the scenario folder for the version they work with. It should make a new folder named after the mod.

The biq (for c3c) needs to be moved to the scenario folder, not the new mod folder. In some case the biq will be in a seperate d/l.
 
Most of them come in several pieces. You just double click the zip file or the link to anothersite to download.

Once you have d/l all the pieces, you usually unzip them into the scenario folder for the version they work with. It should make a new folder named after the mod.

The biq (for c3c) needs to be moved to the scenario folder, not the new mod folder. In some case the biq will be in a seperate d/l.

I'm sorry I'm still lost and confused. To most this is probably something simple. I'm just not computer savvy.
 
I'm sorry I'm still lost and confused. To most this is probably something simple. I'm just not computer savvy.

When you find a mod you would like to try, you click the link provided for the files (art, sounds, units, etc.) and download them. There may also be a separate download for the .biq file (the actual modifications to game rules and the map; also what you click on to start up a mod).

Once you have downloaded the files (may take time for larger mods or slower connections) you need to put them in your Civ3-->Conquests-->Scenarios folder (there probably should already be some .biqs in there). The folder with all of the art and stuff should go right in the scenarios folder, and so should the .biq so you have two separate files. Some mods come with the .biq file inside the folder of the scenario data so you have to take it out and place it in the scenarios folder.

With your .biq and your scenario folder placed correctly, you just boot up civ3 and go to "Civ Content" and select the mod. Go through the usual set up screens and start your game.
 
When you find a mod you would like to try, you click the link provided for the files (art, sounds, units, etc.) and download them. There may also be a separate download for the .biq file (the actual modifications to game rules and the map; also what you click on to start up a mod).

Once you have downloaded the files (may take time for larger mods or slower connections) you need to put them in your Civ3-->Conquests-->Scenarios folder (there probably should already be some .biqs in there). The folder with all of the art and stuff should go right in the scenarios folder, and so should the .biq so you have two separate files. Some mods come with the .biq file inside the folder of the scenario data so you have to take it out and place it in the scenarios folder.

With your .biq and your scenario folder placed correctly, you just boot up civ3 and go to "Civ Content" and select the mod. Go through the usual set up screens and start your game.


Wow, after playing with my system a bit that was too simple. Just placing the biq in the wrong file. Thanks for all the help.
 
1.) General advice:
If you start a new thread in this forum and post a save so that others can look at one of your games in progress, we can give you specific hints and tips. You post a save by using the "manage attachments" button at the bottom of the page where you type a reply, under the "additional options" section. Select your save file, and hit upload.

Is it worth to post a Chieftain game? Where should I post it, at Civ 3 General Discussion Forum? I've played Civ 3 before a long time ago and the release of Civ 5 brought the desire to play Civ 3 again (didn't enjoy Civ 5). Some advices from more experienced players would be a lot appreciated :)
 
Here's some generic advice that you'll see here eventually:

DON'T PLAY ON CHIEFTAIN!

Generally, playing on the easiest level creates bad habits that are difficult to break when moving up in difficulty level. The main issue being economy management (only on Chieftain can you be bankrupt and not suffer penalties). It took me far too long to adjust from the crutches given to you at chieftain.

So my ultimate advice would be to play a game on Warlord and post it. You'll get good advice from the veteran players then. Just some major concerns early on: not enough workers, too many military units, and the infamous courthouse-in-capital.

Good luck, and happy civving! :goodjob:
 
Is it worth to post a Chieftain game? Where should I post it, at Civ 3 General Discussion Forum? I've played Civ 3 before a long time ago and the release of Civ 5 brought the desire to play Civ 3 again (didn't enjoy Civ 5). Some advices from more experienced players would be a lot appreciated :)

It's worth to post a savegame when the question is about your game.
Just add it at the end of your post.

Good (savegame needed):
"Hi, I want to know if I should settle on this island or not, or should I do an attack across the sea on Germany"

Bad (savegame not needed):
"Hi, do you like it to play as a tribe that is green?"

PS. Don't play on Chieftain. Ever.
 
Back
Top Bottom