Quick Answers / 'Newbie' Questions

I'm sorry. It says Right of Passage. I would like to stop some other trades as well but I can't seem to do it. The trades are from ancient times and I want to re-negotiate. When I go into the diplomacy screen and click on active trades, I try to click the trade I want to change and nothing happens. I must be overlooking the obvious, but for the life of me, I can't figure it out. I had been playing Civ 4 and then I got this game. This game seems harder than Civ 4. I was playing on the Noble level and decided to to try Civ 3. I am barely managing on Warlord level.

Once entered into, a trade deal lasts for 20 turns and cannot (generally) be changed in that time. "Generally" means that a war can change everything.

Do you use Civ Assist II or mapstat? I like CAII for the info on current deals - it tells me how many more turns to end the deal. I have [always renegotiate deals] turn off but I keep track of them.
 
I'm sorry. It says Right of Passage. I would like to stop some other trades as well but I can't seem to do it. The trades are from ancient times and I want to re-negotiate. When I go into the diplomacy screen and click on active trades, I try to click the trade I want to change and nothing happens. I must be overlooking the obvious, but for the life of me, I can't figure it out. I had been playing Civ 4 and then I got this game. This game seems harder than Civ 4. I was playing on the Noble level and decided to to try Civ 3. I am barely managing on Warlord level.

OK. The "Right of Passage" agreement means that they can use your roads (or rails) as if they were native, and you can't ask them to leave which that agreement is in place. Those agreements (like alliances or peace treaties) have a turn limit; if you cancel the agreement before that limit expires, you have damaged your trade reputation, and you may have difficulty negotiating future gold-per-turn trade deals.

So, assuming that the turn limit has expired, how do you get rid of an unwanted agreement? Start diplomacy, and propose a deal. At the bottom of the box will be "New" and "Active". Click on "Active", and it will show your current deals. Click on "Right of Passage" to put it "on the table", or into active negotiations. Then, click "Clear Table" to make it go away. After that, you can propose something new, or just end the conversation.
 
:) Welcome to Civ 3 (hopefully C3C). You can also cut the road that leads to the resource of the trade, then re-connect it for a different deal. But re-negotiating as vorlon mi says above is probably the easier and more honorable way. ;)
 
RoP or trades all the same. F4 toget toadvisor. Select a leader and open. Selcet active and it will show what deals you have currently. Select any deal that you want to alter.

You also can go to preferences and slect renegotiate all deals.
 
:) Welcome to Civ 3 (hopefully C3C). You can also cut the road that leads to the resource of the trade, then re-connect it for a different deal. But re-negotiating as vorlon mi says above is probably the easier and more honorable way. ;)

if you fail to meet any terms of any deals you will destroy your rep and you will never get it back for the rest of the game. it doesn't even matter if it is your fault or not - you gets da blame.

if some Civ is wiped out and your resources were going through a road for that Civ you will lose your rep just as if you had purposely disconnected the resource.
 
I'm sorry. It says Right of Passage. I would like to stop some other trades as well but I can't seem to do it. The trades are from ancient times and I want to re-negotiate. When I go into the diplomacy screen and click on active trades, I try to click the trade I want to change and nothing happens. I must be overlooking the obvious, but for the life of me, I can't figure it out. I had been playing Civ 4 and then I got this game. This game seems harder than Civ 4. I was playing on the Noble level and decided to to try Civ 3. I am barely managing on Warlord level.
There's a minimum of time during which you can't renegotiate.
if you fail to meet any terms of any deals you will destroy your rep and you will never get it back for the rest of the game. it doesn't even matter if it is your fault or not - you gets da blame.

if some Civ is wiped out and your resources were going through a road for that Civ you will lose your rep just as if you had purposely disconnected the resource.
You get the blame for everything. If someone signs an ROP treaty with you and uses it to position troops in your territory and then attacks you, you take the rep hit. Best leave it to the AI to attack whenever possible so that at least your own citizens will consider it a defensive action and you'l have much lowe rlevels of war weariness.
 
if you fail to meet any terms of any deals you will destroy your rep and you will never get it back for the rest of the game. it doesn't even matter if it is your fault or not - you gets da blame.

if some Civ is wiped out and your resources were going through a road for that Civ you will lose your rep just as if you had purposely disconnected the resource.

:)
This is not news to me, sunshine. But thanks for the info anyway. Rep means very little to me in any Civ game. In most all of my games, any AI would be extremely insulted if I only offered 4 luxuries and 50 gpt for just one of their luxuries. So what's the diff?
 
That in :civ3: at least the AI actually uses reputation for something. And sometimes there just happens to be a player stronger than you so you'd better get on their good books.
 
That in :civ3: at least the AI actually uses reputation for something. And sometimes there just happens to be a player stronger than you so you'd better get on their good books.
True, and in a lot of my games, there are 2 or 3 Tribes that are stronger than me. That's where wheelin' and dealin' comes in handy. But there's no way around the sucky trade deals (unless you can work some magic with the editor). You will pay heavily (95% of the time) when dealing with the AI. There's a difference between a bad rep and buying your friends.
 
Ah! Thank you vorlon mi. I did exactly as you said and sure enough, I now can change any deal I want to. You will laugh when I tell my solution to the problem (prior to reading your advice). I placed a unit on each square of my shared border, so their unit cannot pass through. Of course that left me vulnerable and then I was attacked by 3 other characters! I'm truly having a great time with this version of Civilization. I particularly like the way the characters stay "in character". I found this forum by looking on the internet for the manual (which I found and still couldn't figure out how to change trades). Glad I found you guys- I'm learning a lot by reading your posts. :)
 
:)
This is not news to me, sunshine. But thanks for the info anyway. Rep means very little to me in any Civ game. In most all of my games, any AI would be extremely insulted if I only offered 4 luxuries and 50 gpt for just one of their luxuries. So what's the diff?

well as long as you have no plans to play, or more importantly to win, at higher levels your smutty little attitude won't harm you at all. And that's Mrs. Sunshine to you!
 
And that's Mrs. Sunshine to you!
:lol:
Yeah, like you're actually a married female. That's the funny part.

I was just trying to help another poster, when you broad-sided me out of the blue with your lecture. I had even suggested following vorlon mi's recommendation as the more honorable. I wasn't even talking with you. And my reply to you wasn't with any kind of attitude. I was being jovial.

No need to be insulting, you old wench.
 
If you mean Civ III complete, you go to the ini file and add either KeepRes=1 to use your desktop res or
Video Mode=1280
Can be 1024, 1152, 1280, 1600, 1792. Changes the game's resolution to the value specified (instead of the default 1024x768).
 
If you destroy an enemy civilization that has techs that you do not have, do you get those techs?
 
try cornering them to one last city and demand the sciences as the price for peace , get as many as possible , wait for 20 turns to the end of peace deal and destroy them . It was nice in Civ1 to get one science per occupied city , unless it was you losing cities .

regarding the deals above , when war seemed imminent ı would give say 10 gold per turn to the "enemy" , wait the AI start the war and suffer bad reputation , it seems this is a mistake that also hurts me ?
 
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