WeirdoJoker
King
I queue things up often, but not always ... it depends on the individual city and situation. It's a nice option to have.
Good find Bartleby! In all the years of Civ 3 I never used the queue function. Where is that delete function, when klicking on the production window in that city? I was only able to delete it from the queue by using STRG and q.
"delete" should delete it.
https://wiki.civforum.de/wiki/Tastenkombinationen_(Civ3)
The queue is useful to remember your plans without having to write them down. This can be helpful in potentially laggy PBEMs.
Also it may save you from having to select the next project at a later point in time. Early in the turn you may not want to be bothered with having to do those kind of decisions. At the end of the turn i feel more comfortable to do this kind of planning ahead.
It can be a convenient feature once you are used to it. But as this instance shows one should not use the feature in a way that does create inconvience.
I knew that studying German would have practical uses even if I didn't get to go to Germany.
If you delete that (by pressing the delete key, though at this point I might resort to burning the city to the ground anyway) you'll notice it's still not available to be built in any other cities, even on the following turn.
It seems in that shortcut-list the entry is missing, that when having clicked in the production window of a city in the city screen, Strg-Q doesn´t quit the game, but deletes an item in the production queue of that city (as it does the delete key).
No embassy, not much culture (while they have a lot), war with their friends, not much trading going on, different government. All of these could be factors.Another question - what can make a civ on the other side of the world furious at me, if I'm at peace with them and only traded with lux/GPT with them? I don't remember having any trade disrupted in this game, also whenever I declared war on someone I had no troops on their side of borders.
Not sure if the current save would explain enough... but: they are already building UN, SETI and Manhattan (at once!), I am about 10 turns away from even landing on their shore even when I went to "cut a corner" through Persians, and they've got a war vs China and pulled all of their neighbors with MAs and MPPs on their side. At least I've snagged a Hoover Dam off em to not let em have ridiculous production. They ran away some hundred turns before while I was fighting Japan the second time, this time for extra 3-4 cities and with cavalries vs rifles, they got ToE built but went towards Flight so I researched Electronics first - no one gave me money worth selling that tech, and Aztecs got it a turn before me finishing Dam so I could trade it at least to someone. Still waaaay not enough.Anyway: with 14 cities compared to your 50, they are not exactly "runaway", are they?? At Monarch that should still be winnable?! Perhaps post a .sav file to see what went wrong.
Neither applies except govt: me Rep vs their Dem. I have read that razing a city counts as permanent attitude hit to everyone, that was C3C tho, but I only abandoned one city to better utilize ground, and it was size 1 (foreign tho, so might count). The only thing I can think about is that when Japs went against me, I pulled China vs them with a MA but agreed to peace several turns later. But hitting this for -10 at once? Noooooo.No embassy, not much culture (while they have a lot), war with their friends, not much trading going on, different government. All of these could be factors.