Quick Answers / 'Newbie' Questions

AlanH and others could give you the best help with Mac issues in the Mac forum. There should be nothing to prevent mods from working on a Mac, except for those that have their own execute such as AoI II.

It make work as well, but it could be an issue as they want you to replace yours. On a a Mac that may be problematic.
 
Hi everyone. First post on here. Can anyone explain to me why all of my newly created .biq files are invisible to my Windows 7? If I search for them it finds them but then it tells me they're not found if I try to open their locations. I just wanted to copy and move them, and it's a pain to have to use the editor to open and resave them. It sees all the .biq files that came with the game.
 
I would guess that the editor was run without admin authority. This means the biq wil be saved in the USER folder.

When you start C3C and it runs in admin, it will look in the Program x86 folder for biq's and not see those in the USER folder.

You should be able to use the search function and find the files and copy them to the x86 folder.
 
I am able to enter *.biq in the search box and hit the enter key. This pops up the list and you can right click and select properties. Then select copy and paste it in the C3C scenario folder.

It will then show up in the civ-content.
 
Aha! I was not aware of the admin option. Thank you. Yet, I cannot find the USER folder you mention. The Windows search returns the files but then denies their existence. In fact, if I run the editor as admin, then even the editor cannot find the files.
 
Ok. I'm not sure what the "real" problem was (besides my unfamiliarity with Windows 7), but I solved it by loading the files with the editor-nonadmin and saved them to a desktop folder. The editor-admin was able to find those so I copied them to the scenerios folder and then made sure the editor will always open as admin in the future. Thanks again.
 
The reason you did not see them with the editor, when ran as admin is that it looked in the x86 folder and they are not there. When ran as a non admin, it is not going to use the x86 folder, it will use the USER folder.

The USER folder is alpha order and will be below the Program files a few entries. It has many sub folders and tends to use USER\AppData\Local\Microsoft/Windows, but it can use some of the others.

You can find it from the search by using the properties of the files in the list.
 
I see! I was not using the search function correctly. For some reason they made it so that unless I click "more results" and then "computer", it only returns a partial list of results. Microsoft keeps making their stuff harder to use! Well, you've taught me a couple of things today. Thanks yet again
 
Space Race Victory problem. When I complete the Space Race, and the launch screen comes up, when I press the launch button, the game crashes, and I get one of those Microsoft send error report screens. This is a frequent problem. I suspect it is my computer, but just in case anyone else has had this problem, and has a solution, I would appreciate any comment. I have the most up to date patches downloaded from CIVFANATICS. I am playing with brand new Civilization Complete box set. (I wore out my old original CIV3 CD). I turn off all other applications running on my machine. I play a great game for 16 hours, and can't get a final score. Very frustrating.

I have achieved a result with this. I have deleted the RACE.BIK file, (The Space Race movie to Alpha Centauri) and the game runs fine. Click the launch button, a second of music, then to the final end of game series of screens. So now I can get my score listed in the Hall of Fame. Happy little Ci3 player again.
p.s. I still prefer CIV3 over CIV4 or 5. I feel much more in control of a CIV3 game, than in the later incarnations. Complex animations have never been as important to me as a good tactical game.
 
Does war weariness being one sided issue.
My opponents were in democracy, they lost above 100 units,6 cities including a capital and wonders of the world and never had war weariness.
I was in republic and situation was near collapse-50% lux rate.
They were in democracy, universal suffrage didn't exist yet and that's was no problem to them
How it's possible?
 
There is something wrong about the way the AI gets war weariness, it's related to the turn order but I don't remember the exact details.

Try looking at this thread, but I don't know if it's explained fully in there.
 
I read the article and found the problem.
The problem is that AI doesn't get ww from losing cities but humans do.
If I would lose a city like his capital (12 units+18 pop+5 wonders) and lost 100 units on pointless attacks I would get anarchy VERY fast (if democratic).

All ww was gained in just 3 turns during which AI threw 25 crsaders,27 cavs, 20 longbows,8 MDI, 32 rifles! and 3 horsemen on my landing site. I lost an rifle army, 6 cavs and 5 rifles but managed to hold the site (bless rng gods for inventing rax and promotions) until reinforcements arrived.

I was pretty surprised seeing massive riflemen attacks.
 
The arrow keys do not work in Civ III on a Windows 7 laptop (HP) as they did on an older XP laptop. The PageUp, PageDown, Home and End keys work as before for the NW,SW,NE,SE unit movement, but the NSEW keys scroll the map instead of moving the unit.
 
Try Numlock, It works on vista and might on win7, on most laptops numlocks allows turning certain keys to numbers and they work as arrows.
If it works the drawback is no hotkeys so all orders would require pressing buttons.
 
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