Those seem like they are more remote - except for building the Forbidden Palace, which I already put in Tikal. Oops. But perhaps I could move the capital to a more remote location, like Yaxchilan?
Why would you move your capital even
further away from (what could become) your core towns? To minimise distance corruption in as many towns as possible, you want your Palace to be as central as possible...
Question about that, since I have a space to put one: if I build a city right next to a volcano, can I get nailed if it erupts?
Yup. To be 100% safe from eruptions, you should leave at least one free tile between your town and a volcano.
Although the AI doesn't realise this (of course). I remember seeing at least one 'interesting screenshot' in that thread (maybe one of
@Kirejara's?), where it was pretty clear that an AI-capital (the Byzzies?) had got blasted in the early game, since their current capital was not the first city in that Civ's list, and there was a suspicious pile of ruins directly under a nearby volcano...
That said, IIRC, eruptions are 'scheduled' (in the .biq) at a probability of approx. 1 per 6000 years anyway, so most volcanoes will only blow once per game each
on average — and after that, it's likely
relatively safe to build next to them...
True, and I plan to build it right away. Good advice on units, though ... I should switch over to some useful buildings at this point.
What VC are you going for, in this game? 100K Culture?
But if rather Conq/Dom, maybe consider just switching the ToA-build over to SunTzu...