Lisa_EMan_Ex,
Whatever civ you choose, play to their strengths. If you're playing C3C, & I assume that you are, the Maya are agricultural and industrious. They'll breed like rabbits and their workers are fast. As Spoonwood noted, you should push out lots of settlers and workers in the early game. Use those workers to improve the best tiles. Remember that food is king in the early game. Lay down lots of roads. For more information on developing a strong early game, head to the War Academy for Cracker's Opening Plays.
The suggestions about playing a scientific civ, and against scientific opponents are good ones, as well. One of the tricks that you may run across is "Big Picture Trading," which may allow you to get second-tier techs as freebies if you play a scientific civ. It goes something like this:
1) Play as a scientific civ, with lots of scientific opponents
2) When you get the popup that says that you've entered a new age, click the button (in the popup) that lets you see the Big Picture.
3) Do not select a tech. Immediately click on the foreign advisor's head on the left side of the screen.
4) That takes you to the F4 (foreign advisor) screen. Go talk to the other scientific civs. Trade with them, give them techs if you have to, but get them to the next age. They'll change clothes in the F4 screen & new (next age) techs will appear in their trade menu.
5) Continue bartering & bargaining until you've gotten all of the 1st tier techs from the next age. (It might help to look at them and make a list a turn or two before you actually do all of this.)
6) Once you've gotten all of the 1st tier techs, get out of diplo & out of the science screen. The game will then select your freebie tech. You cannot draw a freebie that you already have. Therefore, you'll have to draw a 2nd-tier tech.
This won't work if you play as the Maya, but if you have a strong early game, it may prove useful to trade a lot and perhaps give scientific AI civs techs. Then perhaps you can trade them out of their freebies. You won't get a freebie (because you're not scientific), but if you can trade for something, that's one less tech that you have to research on your own.
Good advice, Spoonwood. I know that I've seen threads where new players had trouble finishing all the techs before the end of the game. As I said, though, I just don't play that many SS games.
If she's working with EMan, she ought to be in good shape.
Whatever civ you choose, play to their strengths. If you're playing C3C, & I assume that you are, the Maya are agricultural and industrious. They'll breed like rabbits and their workers are fast. As Spoonwood noted, you should push out lots of settlers and workers in the early game. Use those workers to improve the best tiles. Remember that food is king in the early game. Lay down lots of roads. For more information on developing a strong early game, head to the War Academy for Cracker's Opening Plays.
The suggestions about playing a scientific civ, and against scientific opponents are good ones, as well. One of the tricks that you may run across is "Big Picture Trading," which may allow you to get second-tier techs as freebies if you play a scientific civ. It goes something like this:
1) Play as a scientific civ, with lots of scientific opponents
2) When you get the popup that says that you've entered a new age, click the button (in the popup) that lets you see the Big Picture.
3) Do not select a tech. Immediately click on the foreign advisor's head on the left side of the screen.
4) That takes you to the F4 (foreign advisor) screen. Go talk to the other scientific civs. Trade with them, give them techs if you have to, but get them to the next age. They'll change clothes in the F4 screen & new (next age) techs will appear in their trade menu.
5) Continue bartering & bargaining until you've gotten all of the 1st tier techs from the next age. (It might help to look at them and make a list a turn or two before you actually do all of this.)
6) Once you've gotten all of the 1st tier techs, get out of diplo & out of the science screen. The game will then select your freebie tech. You cannot draw a freebie that you already have. Therefore, you'll have to draw a 2nd-tier tech.
This won't work if you play as the Maya, but if you have a strong early game, it may prove useful to trade a lot and perhaps give scientific AI civs techs. Then perhaps you can trade them out of their freebies. You won't get a freebie (because you're not scientific), but if you can trade for something, that's one less tech that you have to research on your own.
7. As soon as your economy can handle it, get into a Repblic form of government.On Chieftain techs barely cost a penny. I don't see how time to research all the techs would become a problem even for a newbie, given that she tried to crank up the science slider as much as possible.
With regard to Lisa's query, I'll first say I've played this game a while, so what I might consider "obvious" probably won't come as obvious for you. Having said that as quick beginner's advice I'll say...
1. Look around the forum, there's plenty of good info.
2. Train plenty of settlers and workers.
3. Build plenty of roads.
4. Build plenty of libraries, universities, and research labs.
5. Raise the science slider as high as possible as much as possible.
6. Check the civilopedia often, especially for resources you need to launch the ship.
Good advice, Spoonwood. I know that I've seen threads where new players had trouble finishing all the techs before the end of the game. As I said, though, I just don't play that many SS games.
If she's working with EMan, she ought to be in good shape.
And just to expand a bit on this: When you get to the last turn or two of researching a technology, go see your domestic advisor (F1), and play with the science slider. If you can turn down research without losing a turn, it'll save you some gold. It may not seem like much in the early game, but getting into that habit will pay off later in the game.To add what Spoonwood said, remember that the minimum amount of time taken to research a tech is 4 turns so don't try to get them even faster.![]()