Quick Answers / 'Newbie' Questions

I'm not sure, but I think the backspace key will put them back.

thank you - it worked.

I use backspace all the time to change city names... never had this before. :lol:
 
Hello -

A radar tower under Civ 3 PTW 1.21f has a effect distance from 2 squares after the manual. So the influence is 5x5 square large, with the tower in the middle, right? It does not only radiate 25% power in my own area, but in the enemies, too?
 
Enemies don't get the benefit from your radar towers. I am not sure they help you across enemy borders, but they probably would. I think they might be useful behind a static border, but they use up valuable workers or slaves. I almost never use them.
 
WWP - my observations
Hello -

WWP do NOT work against humans in Civ3 PTW 1.21f.

No effect what so ever. I am playing a multiplayer game with AIs and the only WWP I have, I recieved from war with AIs. Once the war is over, because I destroyed the enemy, everybody is happy.
My friend is in a democracy and has only war against me, lost many towns, units, is staying in my territory, losing infrastructurs, continuesly without any pause for 2000 years, has in my count over 220 WWP already, but my strategy is not working. He has 100% happy faces all over the board. Has nothing to do with luxury, temple etc. There is not reason to use republic against another human. This WWP strategy is NOT working against humans.
 
A Cav can attack more times. I saw a AIs first take one of my workers and after that moving into one of my undefended cities with the same cav.
 
I've started playing Civ 4 (complete) a few months ago, then Civ Rev. I'm officially addicted. I'm tempted to try civ 3, is it worth it?
 
Not the place to ask as we are all into it big time, so we have a bias. Many went to Civ4 and came back to Conquest.
 
Cavalry only get one attack. However, if you capture a worker and still have movement left, you can attack something else. I guess taking the worker doesn't count as an attack. If doesn't work the other way, though; you can't attack something else and then capture the worker.
 
Im sure this has been asked before, but I do not have the manual as the copy of civ 3 and the expansion is ancient

I am referring to Civ 3 expansion with the latest patch regarding my questions

I have played the game before, but never really understood it, or its mechanics. I only ever played on easy mode, and therefore it didnt really matter what I did, the game was forgiving anyway lol

But now I want to know some basics. These are things that I never had to know under the easiest setting, although now that Im playing a harder difficulty, would like to know.

1. Shields. How exactly does it work? So when choosing the next square for my city, I choose the ones with the highest shield count. But in this game I played recently, I built my city on one square, and the spearman took 20 turns to build. I then loaded and built the city on the square before it, with the same value for shields, and it took 10 turns to build. How does this happen? How is the value of the shields calculated and transformed into how quickly (or turns) you will build something? Before I build my city, how can I know how fast my buildings will be built in that city?

2. Food. How can I know in advance how fast and to what limit my cities will grow? My current capital has a population of 6 and has stopped growing, while my other cities have reached a population of 12. How can I tell in advance which ones will reach a high population and which ones will just stop growing?

3. Specialised people (scientist, taxman etc) I know when you turn on the Governor that if the people are unhappy one will be turned into an entertainer, and I can left click on him and turn him into something else, but how do I do it myself? I know you can draft a unit, but that just turns a citizen into a 2HP defensive unit. But I want to know how (without the Governor) I can turn a citizen into something an entertainer etc

4. Gold value of a square. So the higher the gold value of a square, the more money your city gives? But how is this calculated? And what of squares that have a value of 0?
 
1) Probably corruption. Oversimplified, the further your city is from the capital, the more corrupt it will be. Corrupted shields are shown as red on the city screen, uncorrupted shields that go towards building stuff are blue...my guess is that if you look back at the two city sites, the first one has one red and one blue, the second has two blue shields.
2) A city that is not built next to fresh water (a river or a lake) will not grow past size six without an aqueduct. You need to research Construction to be able to build an aqueduct.
3) If you click on a square that is being used, the citizen that was working the square will become a specialist
4) squares that give no gold have no road. You need to try to make sure all squares you are using have roads built on them. River squares always give one gold, and in republic all squares generating at least one gold will generate one more. The exact way the gold you generate goes to taxes and science depends on the infrastucture you've built (markets, libraries etc.).

edit: and, Welcome to CFC. :)
 
Cavalry only get one attack. However, if you capture a worker and still have movement left, you can attack something else. I guess taking the worker doesn't count as an attack. If doesn't work the other way, though; you can't attack something else and then capture the worker.

Edit:

Yup I tested it and cavs can attack a worker and then do a normal attack.
 
I've done it too.

And, I got a big surprise when I put a "sacrificial worker" in the way once and the AI captured it and then attacked my vulnerable piece!

I wish it wasn't so!! :D
 
I know that capturing & attacking is not possible in Vanilla. It is possible in Conquests.

HistoryLines however has PTW. But I suppose that if he noticed that capturing workers still permits cavs to attack, then it was probably introduced then.
 
It might be different in vanilla or PTW, but in conquests I've many times captured a worker and then attacked with cavalry, knights, and gallic swords. When I first saw the AI do it, I was mad and thought they were cheating, but then I tried it and adapted.
 
Well I am getting pretty old, so maybe I am confused. I can't take the time to check right now as I am playing CCM and workers are hard to find.
 
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