Im sure this has been asked before, but I do not have the manual as the copy of civ 3 and the expansion is ancient
I am referring to Civ 3 expansion with the latest patch regarding my questions
I have played the game before, but never really understood it, or its mechanics. I only ever played on easy mode, and therefore it didnt really matter what I did, the game was forgiving anyway lol
But now I want to know some basics. These are things that I never had to know under the easiest setting, although now that Im playing a harder difficulty, would like to know.
1. Shields. How exactly does it work? So when choosing the next square for my city, I choose the ones with the highest shield count. But in this game I played recently, I built my city on one square, and the spearman took 20 turns to build. I then loaded and built the city on the square before it, with the same value for shields, and it took 10 turns to build. How does this happen? How is the value of the shields calculated and transformed into how quickly (or turns) you will build something? Before I build my city, how can I know how fast my buildings will be built in that city?
2. Food. How can I know in advance how fast and to what limit my cities will grow? My current capital has a population of 6 and has stopped growing, while my other cities have reached a population of 12. How can I tell in advance which ones will reach a high population and which ones will just stop growing?
3. Specialised people (scientist, taxman etc) I know when you turn on the Governor that if the people are unhappy one will be turned into an entertainer, and I can left click on him and turn him into something else, but how do I do it myself? I know you can draft a unit, but that just turns a citizen into a 2HP defensive unit. But I want to know how (without the Governor) I can turn a citizen into something an entertainer etc
4. Gold value of a square. So the higher the gold value of a square, the more money your city gives? But how is this calculated? And what of squares that have a value of 0?