anarres
anarchist revolutionary
You click the 'user cp' button in the top right of forum pages, then click the 'edit profile' button. On that page there is a box called 'custom text' where can enter your own title.
Guys, does anyone know what a bridge does and how to get one, in all the games of civIII i've played yet i have never once seen a bridge?
Is there any way to get AI civs to declare war on you when you want them to? So I dont have to make the first move.
Did you try putting them in your capitol city? I understand this is how it is supposed to work. Then they show up on the trading screen.Originally posted by Hornhelm
Can someone tell me how the worker trading works? I always end up with slave workers, but it is extremely rare that I even get the choice of trading them (ie they are not on the diplomacy screen). I've tried putting them in cities, and in their native territory, but I still can't give them back. This also seems to apply both to workers I captured from another civ through warfare as well as third-party workers I 'liberated' from the civ I'm at war with. How does it work?
No, but roading tiles getting worked by citizens is a good idea anyway.Originally posted by Sharif
Do I have to build roads over irrigated squares to use them?
It wouldn't help anyway, the resource wouldn't count as 'connected' to your trade network.Originally posted by Salte
My only suggestion is to build an airfield on the mountain, but when u can build airfields u dont need salpeter anymoreAnd i dont know if it is possible / would help anyway.
You can increase tile count (i.e. land) with nukes in Vanilla 1.29, but you can't in PTW. Since I see Arabia in the screenshot, the answer in this case is no.Originally posted by Gainy bo
Couldn't you terraform the terrain with loads of nukes? I'm sure i've seen a thread by Moonsinger to do with that... (then again you wouldn't need saltpeter by then)
edit:... and then build a city on the newly created terrain (from the coast)