I don't really recall the probabilites, but this is called "Zone of Control." You can read more in the ingame Civilopedia under Game Concepts unless someone posts further information.Originally posted by Sphynx
Some "shooting" units can "fire back" when you attack them or pass them by, for exapmle cavalry or tank. What is the probability of this "fire back" or they always shoot? Do archers have this ability?
Originally posted by Sphynx
Another question. I heard that spearmen have better defence chance when attacked by horseman than by archer. Is that right? Do pikemen have the same defence bonus vs knight (comparing to MI)? Are there any other "special" attack or defence bonuses?
I heard that spearmen have better defence chance when attacked by horseman than by archer. Is that right? Do pikemen have the same defence bonus vs knight (comparing to MI)? Are there any other "special" attack or defence bonuses?
Originally posted by XoDuS
Probely a simple answer but what is the most effective way of getting rid of its too crowded unhappiness?
Originally posted by Smellincoffee
Has anyone tried moving zero-movement units with railroads-- since they don't require movement?
WELCOME TO CFC!Originally posted by Garadan
How can you change the music to your own mp3's ?
Is it even possible , if it is I'd like to put my own music in for the in game music and the menu music , if anyone can tell me what folders I need to put things in , or what I need to change any filenames to I'd appreciate it.
Thanks ahead of time.
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Originally posted by Gyokuran
Does future tech actually do anything? Does it give you new units or city improvements? I was on FT3 and I hadent noticed any changes.