budweiser
King of the Beers
Do you still get 10 shields if you chop down a tree in C3C?
Same is true for grainaries and the pyramids. you might want to hold to those grainaries and barracls. After all, they don't cost money to upkeep.Originally posted by Arathorn
@captain chaos: The barracks you had built before stay around and can be sold even after Sun Tzu is built, but they do not cost you maintenance. If you lose Sun Tzu, those barracks are still there. Whether to sell them for the 20 gold you would get or keep them as insurance vs. a rainy day is your decision.
Arathorn
They can, but only via bombarding. The following is from the Civilopedia entry for the catapult :Originally posted by Tsargrad
What the heck is the go with catapults? Can they attack at all??
Almost right. Coal only appears on the map after Steam Power is researched. If you look up Coal in the Civilopedia you'll see the following :Originally posted by Tsargrad
And does coal only appear on the map after railroad??
Just road them to connect them to your road network. It can also be strategically useful to temporarily disconnect them so you can build obsolete units, then connect them again so you can upgrade them. I.e. Disconnecting Iron, building lots of warriors, connecting the Iron again, then upgrading those warriors to swordsmen.Originally posted by Tsargrad
With minerals, do they have to be mined to get full benefit, like coal, saltpeper, aluminium, or just roads??
Originally posted by budweiser
Do you still get 10 shields if you chop down a tree in C3C?
Originally posted by Arathorn
@budweiser: Yes, under the same provisos as in PTW (city in range not building a wonder and forest within cultural borders of your civ, I believe).
Is there any way to play the proper world in Civ III where the civilizations start from their original locations?