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Horseman
Race human
Alignment lawful
Level 1
Cost 23
Hit Points 38
Movement 8
Experience 44
Attacks
spear

melee
9 – 2

pierce
Advancement

Horseman
Knight
Lancer

Description

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Resistances
Blade 20%
Pierce -20%
Impact 30%
Fire 0%
Cold 0%
Arcane 20%
Terrain
Castle 40% 1
Cave 20% 4
Coastal Reef 30% 3
Deep Water
Flat 40% 1
Forest 170% 3
Frozen 30% 2
Hills 40% 2
Impassable
Mountains
Mushroom 20% 4
Sand 30% 2
Shallow Water 20% 4
Swamp 20% 4
Unwalkable
Village 40% 1
 
Feel free to do an AAR or something with it.
 
Debug mode : Seconds to generate: [1.625] - Cached queries : [44] - Executed queries : [234]
 
restructuring
 
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